Skyrim

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numb1080 -Nexus meristematic -Steam

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numb1080

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24 comments

  1. daventry
    daventry
    • member
    • 30 kudos
    Cool Mod, but wheres the Wood Chopping Block
    1. CorpoAnakin
      CorpoAnakin
      • supporter
      • 7 kudos
      You want to chop down wood from oblivion???
  2. EMS60
    EMS60
    • member
    • 105 kudos
    This mod works fine. Glad that I found it. One thing though:
    If someone doesn't want to start the mainquest it's tricky to reach Farengar without being detected by Irileth. My char had to go via 'tcl' underneath the floor to get to him. Another seller out of Dragonsreach would be better.
  3. TerraBryte
    TerraBryte
    • member
    • 0 kudos
    Attacking does not undo the conjuring. For some reason on my end it has it that it's PERMANANT.. if it's going to be that way you should have it one at a time.

    For instance, While in riverwood i casted the alchemy table to make some potions to sell from ingrediants located around the town.... However when i went to attack it.. the alchemy table...didn't disappear. No matter how or what i used on it. Please make sure you've got it so that hitting it acts as an actor that will disappear because it has only 1 health or something. Thanks.

    Edit: Apologies are in order.. it seems my skyrim had a little bug issue... It didn't recognize the full script at first for the actors.

    Just goes to show you.. how buggy mods can be. Sorry.. Good mod.. definetly nifty~
  4. YX33A
    YX33A
    • member
    • 6 kudos
    Bummer, I preferred the old method of summoning just one thing at a time with this mod myself, and that got flushed when I got more mods on Steam. Which is OK, since the Anvil is right next to me, but still, it's a hell of a mess in some places. I usually just this mod for instant enchanting or late night Munchies cooking honestly, but the fact that finding wide flat areas is kinda hard when I'm dungeon crawling might just shift me to just use the Midas Tardis more often(since it has everything but cooking in one place, IIRC).
    Still, very good mod, even if it's getting less use then normal from me.

    I am hoping for a summon warm bed, however. I have shitty beds in most of my homes.
  5. jefthereaper
    jefthereaper
    • supporter
    • 35 kudos
    yeah your probably right
    mostly of the time i start to think to large XP but a small forge could not hurt (i just like the flame more then the anvil XD)
  6. LaserWerewolf
    LaserWerewolf
    • member
    • 8 kudos
    @jefthereaper: I think Skyforge should stay unique, its part of price, that you have to go there to craft some things...
  7. jefthereaper
    jefthereaper
    • supporter
    • 35 kudos
    why did you not make this more spells instead of just one?
    that way you can get more controle over your objects (maby the objects will then disapear when you recast the spell or conjure up somethign else instead of bashing it with a weapon XD)

    also, could you also add a Sky forge spell? (some mods and weapons require the sky forge and i hate going back to whiterun every single time when i want to use it)
    ps, could you mention what this update changes please? (i like to know what i install)
  8. numb1080
    numb1080
    • member
    • 2 kudos
    Thank you, khowht. It was pain to code since it did not go the way I wanted it too.
  9. Rinkhal
    Rinkhal
    • premium
    • 0 kudos
    Glad you took my suggestion I would gladly endorse this mod if it was enabled
    great mod, numb1080 !
  10. LaserWerewolf
    LaserWerewolf
    • member
    • 8 kudos
    epic