Dragon breath attack damage is minimum 100 per second? Dang... That's deadly. If I encounter the dragon while out in the open field, like in the snowy mountains in Winterhold, then aren't I finished?
Also, all my followers will die too, since they don't have the common sense to run and hide behind an obstacle when the dragon starts breathing down on them.
I appreciate a version without the breath attacks. It's not the ideal solution, but I can't reasonably ask for more since I wasn't expecting even this much to begin with. For the record. I do think that the breath attacks should be stronger on vanilla dragons, my only issue was that you have to break the game to get ahead of the curve. Still, thanks for the update, I'll be adding this back into my mod list next time I start a game.
I am curious, why is the heavy version incompatible with Immersive Dragons? That mod works fine with every other dragon mod that adds new dragons, animations, or even replacers. It doesn't conflict with Splendor even! Why on earth then would Immersive Dragons conflict with the heavy version of this mod? The only things I'm aware of it conflicts are other skeleton replacers like Realistic Ragdolls and Force or the various mods that resize dragons.
Any dragon breath now deal 100% of your Health per second, not including secondary effect. It was supposed to be balanced around having 80+ Fire/Frost resistance and ward spell
It's bit hard core, but I think it made sense not to beat dragons (the mythical creature of legends) underprepared
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Also, all my followers will die too, since they don't have the common sense to run and hide behind an obstacle when the dragon starts breathing down on them.
thx Zim!
It's bit hard core, but I think it made sense not to beat dragons (the mythical creature of legends) underprepared