You should consider re-issuing this with some tweaks.
You have re-packaged a lot of basic character assets in making your follower, including a complete set of default textures for the male head. This doesn't just affect Ulfvals, it affects every male character in the game. So if someone else is using a skintone mod like Vitruvia, Skysight or Tempered Skins, these new textures don't match and Ulfvals along with every male character ends up with a neck seam.
If the changes you made are important to the way he looks and can't be achieved with base game assets, you need to make new records with different files paths to these textures so they don't overwrite the base game assets.
Thanks for the comment. It's going to be very difficult to create that setup in CK. I don't think I can do it very well at my current level of ability.
Your comment made me realize that I made a serious mistake. And I have uploaded the corrected file. You didn't make me feel bad about it, and you patiently commented until you found the mistake yourself. Thank you.
Thanks for all your help. I understand that I need to work on changing the path in Value to the path of the extracted texture It was. I uploaded the corrected file immediately. Thank you very much.
Hey there. I was testing your follower. I thought I would give you a heads up though. In the plugin you have a wild edit in the Cell for the Sleeping Giant Inn where it's text name is garbled. Also in the Worldspace for Tamriel it has garbled text instead of "Skyrim".
It's nice to find a bro to raise a lil' hell with. Thank you so much for sharing. Keep up the good work & thank you for helping keep Skyrim alive & well!
Thank you for creating Ulfvals. I like Ulfberth and I've always wanted to travel with him. But he has his duties and his family and I just couldn't bring myself to make him a follower. I didn't. I'm sure his brother Ulfvals will be a good traveling follower! (I'm not good at English, so I used machine translation to make this text.)
I liked the Ulfberth as much as you did, but I wasn't able to travel with them for the same reason you did. I'm glad you liked it. Thanks for the nice comments.
25 comments
You have re-packaged a lot of basic character assets in making your follower, including a complete set of default textures for the male head. This doesn't just affect Ulfvals, it affects every male character in the game. So if someone else is using a skintone mod like Vitruvia, Skysight or Tempered Skins, these new textures don't match and Ulfvals along with every male character ends up with a neck seam.
If the changes you made are important to the way he looks and can't be achieved with base game assets, you need to make new records with different files paths to these textures so they don't overwrite the base game assets.
Makes the mortal and when he dies he explodes killing or wounding all the enemies around him!
lol
It's going to be very difficult to create that setup in CK.
I don't think I can do it very well at my current level of ability.
I'm still new to modding, so I'm not competent enough to adapt it perfectly to everyone's situation.
Please understand that this may cause you some inconvenience in some cases.
I'm glad you liked it.
The file path in nifskope is listed as textures\ks hairdo's\blue.dds, but the file ks hairdo's don't exist in the mod folder.
I'm going to change to the current file structure and see that helps.
I understand that I need to work on changing the path in Value to the path of the extracted texture It was.
I uploaded the corrected file immediately.
Thank you very much.
I want to be better at English...
The file path was the issue
Thank you so much.
Otherwise, good job!
I'll try to find the cause of the problem when I have time.
Thank you so much for sharing.
Keep up the good work & thank you for helping keep Skyrim alive & well!
I haven't done much to contribute to the survival of Skyrim, but I'll try to make something else when I feel like it.
I wish I had a better relationship with my CK to be able to to half of anything that comes to my mind.
:-(
Is there any way we can get some magicka for this poor traveler?
He's like Orgnar, he doesn't trust magic.
I may make him able to use magic in the next update.
I like Ulfberth and I've always wanted to travel with him.
But he has his duties and his family and I just couldn't bring myself to make him a follower. I didn't.
I'm sure his brother Ulfvals will be a good traveling follower!
(I'm not good at English, so I used machine translation to make this text.)
I'm glad you liked it.
Thanks for the nice comments.