Skyrim

DW&B Notices & Critical Information (3 comments)

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  1. ch0k3h0ld
    ch0k3h0ld
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    Sticky
    Dovahkiin's Warehouse and Bedroom Critical Information
  2. ch0k3h0ld
    ch0k3h0ld
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    VERSION 1.01 NOTES

    The revisions in Version 1.01 are all bug fixes with no new features. I noticed that the oricalcum mine had managed to return on the patio and we found some other minor issues around the complex. I also noticed some frame rate issues inside the Warehouse and did some additional optimizing that raised my frame rates quite a bit in the worst areas. I hope this helps some of you.

  3. ch0k3h0ld
    ch0k3h0ld
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    MANNEQUINS

    Here are the best tips I can give you for the mannequins in the Warehouse and the new Armory levels as well, when you get them. The Armory is up - just follow the following link.
    Dovahkiin's Armory

    To keep your mannequins in line, first, run the latest version of the Vanilla Mannequin Script Fix. The new Armory cells especially, are just too big and have too many mannequins to expect them to work with the unmodified vanilla script. Even for me, they are a mess without SLuckyD's modified script.

    Then - whenever you enter a cell that has an extreme number of mannequins - the Warehouse (97), the Main Mezzanine (120) and Main Armory (170) - go in and go right back out again and come back. When you come back, the Mannequins should all be in their places. After you do that, you should have very little trouble with them. You will see them popping into place when you enter, but they WILL go into place. The more of them you have equipped, the longer it will take. If you reach the point where you are starting to get too many CTDs on entry, or where the mannequins dont all get in place and dressed, then you have probably equipped too many of them for your computer to handle. The more hi-res modded armory you use, the fewer of the mannequins you will be able to equip before you reach your limits. That number is different for everybody, but eventually, I think we will all reach our limits. The place is just that big.

    Watch for the Armory. I will update the Warehouse at the same time. I'm working on the new descriptions now and making the final adjustments to the files.