Would be really cool if there were more ways we could turn on the effects. I found this mod trying to find a way of getting the glow color option to be nonexistent in the light while actually showing up in the dark, but having the colors apply in combat is just as cool. if you could find a way to check for light level to turn the effects on, or health percentage, it would make this mod super useful for roleplaying.
Do you think it'd be possible to tie the alpha change to spell cast instead/as well? If possible would it be also possible to tie it the element of said spell, or would either of these be pushing it?
This amazing mod could use support for followers. Just a few would be super cool, because I often have NPC's that use tats added either through slavetats or racemenu.
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