Skyrim

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Shingouki and Waalx

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shingouki2002

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Chronicles of Steel by Shingouki2002 and Waalx (Ver 1.1)


Changes:
Ver 1.1

- Added some new armors for females:
General Imperial Armor
Studded Imperial Light Armor (Elite Set)
Commander Imperial Armor
- Improved Reflectivity on Some models
- Updated some file paths
- Fixed a few scabbard transparency bugs (Thanks kukekokaki!)

ver 1.0

- Updated Imperial Legion Normal Map.
- Added New Module: TCOSS - Weapons Of War
- Updated Weapon Distribution
- Price adjustments
- Some bug fixes


Normal Map Update Features:
= Hand Crafted in High Resolution!! (Upfrom 512 -> 2048) Done while keeping the original art design in-tact.
= High quality weapon Normal Map Across the Board As this normal Map is shared.
= Updated many weapons environment mapping as well, and carefully weighed visual quality. Should be a pretty big visual change.

Weapons Of War Features
= Adds new ranked Imperial Army Weapons/Bows/Armor/Arrows (200+ Models and Textures!!) to Imperial Legion
= Each Rank is colored based on equipment:
== Red/Steel = Rank 1
== Blue/Steel = Rank 2
== Blue/Bronze = Rank 3
== Red/Bronze = Rank 4
== Yellow/Bronze = Rank 5

= Adds new Imperial Legion Titles and Ranks for NPCs: Berserkers, Defenders, Legionnaires, Archers, Recruits, and Swordsmen.
= Adds new Imperial Item reward system: All items are unlocked for sale retroactively based on your rank in the legion.
= Adds all new Imperial Army Weapons to the Smith in Solitude, based on your rank in the army
= Adds all new Imperial Army Weapons to the Camp Smiths around the map, based on your rank in the army
= On joining the Legion, if you go to get outfitted, you will randomly be rewarded a set of equipment from the mod, including sword/shield/bow. Depending on the armor class picked.
= Past that point you have to buy whatever else you want.
= Adds equipment to some pivotal NPCs: Tullius, Generals, Various commanders, etc.
= Adds Nord equipment to the Nord Soldiers as Well
= You can buy Nord equipment from the Smith in Windhelm

Weapon Distribution Updates
= Tried to lower how common a lot of items were. This is hard to truly balance though.
= Weapon drops are more restricted based on the enemy's class: Bandits will drop dirty items more often than new ones. Rich people will use better swords, etc.

Price Adjusments
= Tried to lower prices to be more normalized. If it's too high let me know

Credits
- Waalx For the original models. Without him this mod just plain doesnt exist
- Prometheus_TS for his Imperial Capes.
- aMidianBorn for his extensive texture help
- ImSumDave for his cubemaps and tons of texturing help
- BellyAche for her support, and her gift which is a big reason this mod exists as well!

Thanks all of you who helped, supported me during this mod process, and the two users who donated to me. All of you are great! I hope you all enjoy this creation as well.