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DORU

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doru

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20 comments

  1. User_75306653
    User_75306653
    • account closed
    • 3 kudos
    Thanks, I also love the screenshots.
  2. Cailan33
    Cailan33
    • member
    • 11 kudos
    the only town/village where adding trees makes serious sense.
  3. overlordjwp
    overlordjwp
    • BANNED
    • 3 kudos
    Nice, but I do not use this. The reason, if anybody cares, why there are so few trees in vanilla Riverwood is because they are removed to build, as the houses are wood, and the mill cuts wood. Nice job, good for people who love forested towns.
  4. doru
    doru
    • member
    • 2 kudos
    duplicate post
  5. doru
    doru
    • member
    • 2 kudos
    I was researching around a bit and I found some hint about the navmesh bug issue. I decided to not touch the navmesh. I will carefully move the trees in areas not covered by the original navmesh from Bethesda.

    Minor intervention possible
  6. Rennn
    Rennn
    • member
    • 125 kudos
    Editing the navmesh can cause the navmesh bug. Perhaps research fixes before changing the navmeshes?
  7. mkelton19
    mkelton19
    • member
    • 8 kudos
    wish I could help, but maybe there's something on the CK wiki about it?
  8. doru
    doru
    • member
    • 2 kudos
    someone have an idea how to do this navmesh thing?
  9. doru
    doru
    • member
    • 2 kudos
    I'm updating this in a couple of minutes. Sorry about the mistake!
  10. PG1
    PG1
    • premium
    • 13 kudos
    The path navigation that NPCs use, so they don't walk right through the trees.