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jg1

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  1. jg1
    jg1
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    With the release of one-handed swords I am merging my weapon replacers into Believable weapons. Please post any comments on that page instead.

    This page will no longer be receiving updates and may eventually be taken down.
  2. DeathLoop36
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    I really enjoy the changes you have done while playing my game.
    I have a request; Could you please make your Stalhrim weapon meshes compatible with
    https://www.nexusmods.com/skyrim/mods/87918?tab=description
    1. jg1
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      I'll look into it and get back to you.
    2. babix
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      yeah i would love to see your meshes with transparent and refracting option for glass weapons and stalhrim like these mods by skysan
      https://www.nexusmods.com/skyrim/mods/29123
      https://www.nexusmods.com/skyrim/mods/53067
    3. jg1
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      Those options are all included in the all-in-one version that I just uploaded.
  3. Velnos
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    I'd like to make a request for a potential next version. Could you add this mace (as a Nord mace or so)?
    1. jg1
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      I believe billyro has made something very similar to that one.
  4. piranha45
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    Forsworn axe doesn't need a makeover. It needs a burial at sea.

    Seriously though, I don't know what to do about it. If I get some good ideas, maybe I'll add it. But probably not.
     


    Hear, hear!
     
    JG1 has bestowed greatswords upon our mortal game.
  5. sreejithoo7
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    Include forsworn axe
    1. jg1
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      Forsworn axe doesn't need a makeover. It needs a burial at sea.

      Seriously though, I don't know what to do about it. If I get some good ideas, maybe I'll add it. But probably not.
  6. stingray1995
    stingray1995
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    "All right, get that armor on and give that *axe* a few swings."

    -- Ralof
    1. jg1
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      :)
  7. sreejithoo7
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    Nice mod ,can you include forsworn war axe and unique battleaxes like wuuthrad,rueful axe and war hammer like volendrug and champion's cudgel and any if I miss
    1. jg1
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      Yes, Volendrung and Champion's cudgel are done. The axes may come in the future, we'll see.
  8. Darklocq
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    Niiice. These are finally starting to look like practical weapons instead of silly Final Fantasy cartoon stuff designed by people who don't understand mass and other basic physics concepts.

    Please do this with warhammers and other over-sized weapons. Some of the greatswords, for example, are also impractical.

    PS: I think I would have kept some of the spikes on the backs of these (which serve both as counter-weights and as back-swing weapons, plus (in reality, not in present game mechanics) as hooks for grabbing shields, etc. Not every real-world long weapon was only usable in one way. And maybe also keep the double-blade look on a couple of them (just for style). I really liked the "flower of death" shape of one of the glass axes. Also the weird bat-like shape of one of the others (daedric, I think). But overall, I would rather install this entire mod as-is than not use it due to those two items.
    1. jg1
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      Thanks for the feedback, I'll keep it in mind. You make a good case for the spikes, I was just worried they might poke someone in the eye. Kidding, sorry.

      I have no immediate plans to expand to other weapons, but we'll see.
    2. Darklocq
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      "I used to be an adventurer like you, until I took my own axe-spike to the eye."

      Anyway, the warhammers need this treatment perhaps most of all, because real-world warhammers looked more like most of what is shown here: https://www.google.com/search?q=real+medieval+warhammers&tbm=isch - not huge-headed mattocks of metal.
    3. jg1
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      Oh great... Well played, now I'm inspired to make a warhammer. No promises, though :)

      As a funny aside, when I googled for images of real medieval warhammers, the fifth image that popped up was of the steel warhammer from Skyrim.
    4. Darklocq
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      It's a conspiracy. We're re-writing history!
    5. jg1
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      Well, I went ahead and made a warhammer pack. However, after some consideration I decided to put it in a separate mod. You can find it here: https://www.nexusmods.com/skyrim/mods/102801
    6. Darklocq
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      Yay!
  9. Paul3214ify
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    Does this mod also make the axes slimmer when looked at from top/bottom/directly at the blade whatever it may be expect for directly at the side lol, cause I know that real axes are very thin, not giant hunks of metal with the blade being a 45 degree triangle. Also I do agree with others about putting spikes back on some of the axes and a few other’s keeping double bladed, I just can’t get used to the iron battle axe with no spike on it lol
    1. jg1
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      Yes, they are quite a lot thinner.

      And you may be happy to see the return of some spikes in the latest update. Not iron battleaxe though, I'm very happy with the current look on that one (inspired by the iconic Dane axe).
    2. Paul3214ify
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      I gotchu, I do love the changes made this update, everything is perfect now, I especially like the orcish battle axe
  10. TeofaTsavo
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    I can't overstate how pleased I am with this mod. Over the years, I have laboriously replaced the vanilla "cow tools" with meshes from many different mods, often both the textures and nifs were more load than I wanted to have for NPC weapons, but I simply couldn't stand the originals.

    This mod fixes the clumsy, overscaled and overly stupid minor cosmetics of vanilla and still keeps the original " Skyrim feel" of them. I will revert back to my old Orcish replacers, no fault of yours, the vanilla Orc style is simply irredeemable even though yours are a vast improvement.

    Very well done, the best yet IMO.

    Kudos, endorsed and voted.
    1. jg1
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      I'm very happy to hear that. Thanks for posting and enjoy the mod!
  11. DoomxShadow
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    goes well with better shaped swords!
    Thank you great work!
    1. jg1
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      Thanks, enjoy!