Hello, I really liked it, thank you very much, although I see it a little buggy, I have a small second that you can see the skeleton above and then emerges from the floor. The good thing is that it is esp free. so I leave it. maybe it can be affected by Alternate Summoning Visuals, although in mo2 it doesn't tell me that they are overwritten.
This mod is just an animation replacer. The animation used is an existing animation from the game used mainly in Dawnguard, repourpused to be used by the undead creatures tha are summoned. So no, nothing that can be done here. In vanilla game, the summoning visual have a big ball that covers the animation, you are using a mod that change that effect, so its normal because its not being covered.
56 comments
Creatures that have a Draugr skeleton will prbably use this.
Conjure Boneman —
Conjure Mistman —
Conjure Wrathman —
Also modded spells that use draugr or skeleton benefit from this.
THANKS !!! THE MOD IS IN HOTFILES!! DONT FORGE TO DOWNLOAD KURASA25 MOD AND ENDORSE IT IF YOU HAVE SKYRIM SE
The good thing is that it is esp free. so I leave it. maybe it can be affected by Alternate Summoning Visuals, although in mo2 it doesn't tell me that they are overwritten.
The animation used is an existing animation from the game used mainly in Dawnguard, repourpused to be used by the undead creatures tha are summoned. So no, nothing that can be done here.
In vanilla game, the summoning visual have a big ball that covers the animation, you are using a mod that change that effect, so its normal because its not being covered.
As an example of the creatures that use this animations, take a look at the sticky post.