Sounds great but why are they found in (only) White Run Hold? I'd think they'd be found aggressively patrolling in the Reach and Falkreath holds along the border with "Orsinium." Any chance including them there as well?
Yep: 1. The "back road" east of Markarth that runs south from the main E/W road past Dushnikh Yal to Valthume Ruins, plus the road going by Reach Cliff cave back to the main road. 2. There's also a back trail in Falkreath Hold winding it's way from Twilight Sepulcher west to Bilegulch Mine.
I don't know how these things work but making them do a loop along the back trails to the main road then back again would be nice. The idea that they crossed over the border thru narrow mountain paths to wreck havoc / revenge on the "soft" people of Skyrim would be cool. Is there a way to slowly increase the size of a patrol based on how many times they encounter the player & are defeated? Sort of like they are getting more and more desperate to kill him / her. Start out at 1-2 then ramp it up to 10+.
there might be a slight incompatibility with Elysium Estate player house mod, when i try to exit Elysium Estate, it just gets stuck forever at the loading screen, and Elysium Estate is located at the area near where they spawn
I think a lot of people would like it released here on the Nexus. I tried accessing the russian mod page, made an account and everything, but still couldn't download it. Even after downloading it it needs translation.. you have the translated version or you're russian? :P
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I'd think they'd be found aggressively patrolling in the Reach and Falkreath holds along the border with "Orsinium."
Any chance including them there as well?
I want to expand this mod a little bit
1. The "back road" east of Markarth that runs south from the main E/W road past Dushnikh Yal to Valthume Ruins, plus the road going by Reach Cliff cave back to the main road.
2. There's also a back trail in Falkreath Hold winding it's way from Twilight Sepulcher west to Bilegulch Mine.
I don't know how these things work but making them do a loop along the back trails to the main road then back again would be nice.
The idea that they crossed over the border thru narrow mountain paths to wreck havoc / revenge on the "soft" people of Skyrim would be cool.
Is there a way to slowly increase the size of a patrol based on how many times they encounter the player & are defeated? Sort of like they are getting more and more desperate to kill him / her. Start out at 1-2 then ramp it up to 10+.
Thanks!
I placed 3 or 4 spawns over Whiterun hold outskirts