Skyrim

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MrDave

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MrDave

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11 comments

  1. captianamerica1
    captianamerica1
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    I've been tracking this for a while now, and I hope I don't sound pushy or anything, but I was wondering if this mod was ever going to get an update. anytime in the future. I know you mentioned you had the axes done a while ago, but I didn't want to assume if this had since been shelved. Love the work, and I'd love to see more if you still plan on modding this dinosaur of a game lol.
    1. MrDave
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      The axes were included in this mod.
  2. Dominator046
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    I love your work. As a huge, long-time fan of Bob's Armory Skyrim, I was all the more excited to figure out this was you who authored both mods!

    I have long been on the fence about personally replacing Draugr Weapons. I don't dislike them. But they borrow from designs and make certain choices that I find odd for the Atmorans or those Ancient Nedic peoples. Having this mod add two swords to the mix has inspired me to push forward and do it! Using a number of Bob's Armory weapons to do so.

    I would encourage you to consider making additional weapons for the Draugr, as standalone. Though, some of us, myself being a primary example, would be happy to hand-edit them into replacements for vanilla weapons.

    Just to satisfy your curiosity, I'll post how I'm handling the transitions in my game.
    1H Sword: Bronze Ceremonial Dagger (w/ prerequisite CK edits to change weapon type - if necessary for sword-to-dagger)
    2H Sword: Bronze Ceremonial Greatsword
    1H Axe: Gum (w/ prerequisite CK edits to change weapon type)
    2H Axe: Atgeirr Spear.

    Results: 2 Bronze 1H swords (treating the Ceremonial Dagger as a small sword). 2 Iron 1H swords from this mod. 1 Bronze 2H sword. 1 Iron 2H 'spear' (axe).

    This is far from perfect, but for my purposes, not only does it work, but it makes my experience substantially more immersive. Thank you very much for putting this out. I look forward to all updates to both Bob's Armory, and anything else you do with weapons and armor.
    1. MrDave
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      I got 4 axes done the other night. :) AND!!!1! The Egvedt girl outfit is working in game, but I really want to make it CTD... or is it HDT? It's HDT, yeah, I wanna make it HDT. With regular rigging the skirt does that whole split thing, so either way I'll have to micromanage the rigging, my least favorite job, and the ropes will still stretch unrealistically. Hell, I prefer manually lip syncing* over rigging.. I have the skeleton set up for it. Just gotta watch a couple tutorials. If only the chimps over at Bethesda would have listened back before Oblivion was released about how the Flex modifier works in Max. It's so superior.

      Roommate got drunk and left the gate wide open two nights ago and the neighbor's dogs killed almost everything back there. This morning, somewhere around 4-5am they came back, got over the fence somewhere and killed the remaining animals. Total so far about 4,000 bucks worth of livestock. Guess I'll be sitting out there with hot dogs and a knife tomorrow morning... I'd have had the axes in an update yesterday if we didn't have to clean up a massacre. They killed Canute, my favorite bird. She was a very bold turken, even though I called her him. Was the leader of a fairly large number of followers of mixed birds, and acted more like a dog than a chicken. She'd ride around on my shoulder like a raven.
      All the kids' 4-H show animals are dead. They'll probably cancel the fair this year anyway due to panic over yet another dramatized generic flu bug, but still.

      Frankfamily has a cool replacer for the draugr weapons that fits into the game and isn't outlandish, like the vanilla draugr weapons. The iron weapons are used for it. Lemme grab a link to it.
      https://www.nexusmods.com/skyrim/mods/100182

      I don't know if I have any of the PSD files for the weapons you listed after the Win10 updatepocalypse, but I can check.
      If I can find the PSD files for those I can link them or upload them so you can alter them to taste.
      It's funny, technically the draugr should have orichalcum weapons if they are ancient, since orichalcum is bronze. And don't believe that knaive in Winterhold! Orichalcum is not a messy metal! In fact, it's how the location of Atlantis was finally proven, but no one will agree due to childish egos in the archaeology field. They found a sunken volcano ridge city with concentric circles of building remnants, along with sunken boats. On the boats were found orichalcum ingots, which was the amazing advanced technology Atlantis produced and exported. Mystery solved, case closed. :)
      Before I hit the ok button lemme check externals one more time. One is full of nothing but corrupted files thanks to M$.

      Is the blued atgeirr spear in the latest Bob's? The mesh is called blatgierr. I can't remember if I made that before or after M$ destroyed my elife.

      ... okay just checked. I found a documents folder in a documents folder, so somewhere in the past 15 years I accidentally made an incorrectly placed backup, but it doesn't have any of the PSD files in it.
      I also checked the Bob's 1M and the bronze weapons aren't even in there! And here I had told people they could use them... ugh.

      If you want to do a replacer for vanilla weapons, feel free to use Bob's stuff. There are a couple of replacers out so far, and I think the modders are making sure they don't use the same items, so they are all unique. :D

      *Funny story from school the last time around. I was in one of the Flash classes which was supposed to be an animation class, but was all Flash. So we were supposed to do some kind of talking FLA file. So I opened Max, built, textured and rigged a human head, then lip synced it manually to a sound byte sentence from Dracula 3, the game, rendered that out as a PNG sequence, then made a batch script that applied the following in Photoshop:
      Cutout
      Stylize, Diffuse, Anisortopic
      Filter, Blur, Smart Blur
      Filter, Blur, Blur
      Filter, Sharpen, Unsharp Mask 3 times
      I then imported these into Flash and bam! A crappy, sketch looking Flash animation. Looked totally convincing lol.
      I did this because it was faster, easier and more intuitive than dragging around mask selections to make mouth movements in Flash.
  3. Naczeth
    Naczeth
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    We need Mutacoin
    1. MrDave
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      Ugh lol :) Lemme get it in an upload. I'll add the PSD files too in case anyone wants to edit it.

      EDIT: Okay it's up :)
      https://www.nexusmods.com/skyrim/mods/101712/
    2. Naczeth
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      Its awesome thank you xd
    3. MrDave
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      Sure thing lol. Maybe I should send him a link...
  4. MrOtakulovesanime
    MrOtakulovesanime
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    LOL i didn't think i'll see someone make Mutahar into a coin in Skyrim. Not bad XD
  5. PorcelainIvory
    PorcelainIvory
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    i-is that papa mutahar

    Asides, this is a neat concept! It'll fit really well alongside mods that remove/add dungeon appropriate items, like the coin redux and Morroloot
    1. MrDave
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      LOL Yeah he had a video complaining about the cost of video cards due to cryptomining and a bunch of people were saying he should make currency. So I threw that together to take a screenie as a joke and completely forgot I had put it in SSE. I don't have it in Oldrim. I use some coolguy Teutonic style coin someone made years ago.