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IceShotJoe

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IceShotJoe

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11 comments

  1. IceShotJoe
    IceShotJoe
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    Her weight won't look her usual weight 100. To adjust her weight ingame, open console command by pressing the tilde key (`) and mouse-over Mirai and click then type:
    setnpcweight 100
    disable
    enable

    But if you prefer toothpick body, leave it then...
  2. is it possible to use this in special edition?
    1. istenno
      istenno
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      • 76 kudos
      --DELETED--
  3. bio09
    bio09
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    Dark face, i see many had the same problem. I never had this mishap with AZ's mods, any solution?
  4. waspzz
    waspzz
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    Anyone knows how to fix the issue with black face when using this replacer? Thank you!
  5. thekid316
    thekid316
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    i love this mod but i cant make it work, half of her face is dark and the other half is covered with little squares of different colors, what could it be?
  6. deleted41119605
    deleted41119605
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    Will this work with special edition? If not, how can I make it work with special edition?
  7. VigiigiV
    VigiigiV
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    How do you make a replacer btw? I also wish to try out some custom followers made by others to test them out on Mirai. But I have no clue how to do that. F.ex if I wanted to use "Lenkas" face on Mirai , how do I do that? Do I need ssedit, ck and nif-skope or other programs? Ive been looking for ages on how to do that.
    Im the newbie who just knows how to mix with bodytextures and -meshes. And now that hdt ks-hair is out there is so much older followers to test out.

    Ive always wanted to learn how to make such and esp. but I cant find a step by step guide anywhere. :(

    Its for Special edition btw. :)
    1. reakktor909
      reakktor909
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      Try NPC Visual Transfer Tool (https://www.nexusmods.com/skyrim/mods/64875)

      It basically already does what you want - it creates a small patch mod that maps the source appearance (like Lenka) to the target (like Mirai) and copies/renames the right files for you.

      You can then inspect the patch via Tes5Edit/SSEdit to see and learn how it's done. It's a good starting point to experiment and do further adjustments. With some effort - like mapping the rest (body/textures) to this new mod folder, adjusting editor ids, and so on - you can make a fully standalone replacer from it.

      Think that most NPC replacers started with the transfer tool and are done this way
  8. Lexmax
    Lexmax
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    • 15 kudos
    -Any chance you could make a standalone version? Just with a vanilla voice perhaps-

    EDIT: Sorry I just now noticed that you already have made several standalone versions. Nice work btw.
  9. mcsteppe
    mcsteppe
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    Oh yeah! Thank you!!!
  10. RizeKLevtham
    RizeKLevtham
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    Jojojo! Finally the await it's over! I trully love it, and of course i love you for make this possible <3
    #NoHomo