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KnightrangersGuild

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  1. KnightRangersGuild
    KnightRangersGuild
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    The updated version is up, No CTD! The CTD problem is fixed. I optimized the heck out of it and fixed a bunch of stuff, made a female version of the Brigands armor and improved upon the original! The Weeping Duchess also goes to Windhelm and Raven Rock now.

    For those of you that have trouble downloading large files, here is the mod in 3 parts!
    Just add part 2 and 3 to the part 1 file.

    http://www.mediafire...s_Part1.7z/file

    http://www.mediafire...s_Part2.7z/file

    http://www.mediafire...s_Part3.7z/file

    Cheers !
  2. KnightRangersGuild
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    There is a lot more armors and weapons than what the pictures show!

    Edit: For those of you that use the Live Another Life Mod, there's a Bandit prisoner in Helgen Keep that will join you if you rescue him! There's a Evidence/Prisoner Belongings chest near by that has his stuff in it and his journal will explain his current predicament! It's kinda meant for the Vanilla Start but doesn't matter.

    Edit: I noticed the Iron Flails don't seen to be working for some reason. Can still be used but the chain part not working. That sucks because i had them working perfectly with scripts and some NifSkope Kung Fu. Sorry.

    Edit: I forgot to to add directions for the bombs in game, sorry. Just drop a bomb from your inventory and light the fuse, you have exactly 9 seconds to get rid of it! Lighting it twice will make it explode! There's a bug where you have to sometimes drop the bomb twice to get the "Ignite Bomb" option.! You need the Dwarven Smithing and Alchemist 1 perk to make the bomb's.!

    Edit: Forgot to add directions for the Dragon Lance Ballista. You have 20 or 30 seconds to fire Dragon Lances before it breaks and needs to be re-mounted! Must have dragon lances equipped!

    Oh and ah...the Knightranger Quartermaster "Bear", try not to get him angry, you wouldn't like him when he's angry!
  3. KnightRangersGuild
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    You need SSME, also make sure you have the dll in the right folder, it goes in the main Skyrim folder that that has all the exe and Data. The folder that the screenshots go into.
    I think SKSE has SSME included but this mod doesn't need skse.
  4. KnightRangersGuild
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    The update is up, finally fixed the CTD. If you are still experiencing CTD, try lowering your settings, works for me every time. You can always just raise them again when you finish the quest, or get to where you need to go.
  5. AstroGazer
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    any chance to bring this mod over to skyrim special edition
    1. SamuraiOniReaver
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      +1, I recently found this mod page and would love to know this as well, Mod sounds very interesting and looks like a ton of effort went into creating it!
  6. pharsea
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    I now have another problem. On entering the Dark Labyrinth I get CTD as soon as I reach the "chasm"(?)
    I tried removing all my other mods, but this still happens.

    I can COC to "DarkLabyrinthExit" OK, but if I try to get back to "DarkLabyrinthTrail", I CTD a little after killing the Armoured Troll.

    COC seems to work OK for "DarkLabyrinthBorder01...04" - they are all bits of "sea"!

    COC to "TowerOfSoulsExterior" results in an immediate CTD.
    If I COC to "TowerOfSoulsExterior" with a neophyte character there is no CTD problem - even with all my (VERY many) mods installed,
    so it would seem that the problem is something to do with my character.

    I can COS to "ABB_TowerOfSoulsInt" OK, even with my character and his merry band of folowers. This area stable.
    I then "setstage  ABB_DragonHall_TheDarkLabyrinth_MainQuest 105" .
    If I then either use "movetoqt ABB_DragonHall_TheDarkLabyrinth_MainQuest" or employ the teleport at the top of the Tower of Souls, I get to a place with a treaure chest visible - but then an unreadable error message appears for an instant and then I get CTD.




    1. KnightRangersGuild
      KnightRangersGuild
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      About your CTD in the labyrinth, the mod is unfinished and the labyrinth is huge, so there's a lot of models and textures being loaded at once. Because of this, I recommend turning your graphics settings down on the game, until you are through the labyrinth. This should fix your CTD, btw if you have trouble going into Dragon Hall, this will also help. Sorry for your issues. I wish I could have finished the mod.
    2. SnowflakePillow
      SnowflakePillow
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      Thank you so much for sharing this. I couldn't run it on my current computer but hopefully I get my new one working and I want to try this!
  7. pharsea
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    I found a note in Dragon Hall Tavery which referred to a book "Guardian Knight Lore" that was to be found in Bleak Falls Barrow.
    I searched for the book there, but could not find it.

    I eventually determined (by using the console command "save funclist 1")  that the book's ref-ID is XX2e849a and issued the console command "player.moveto XX2e849a".

    This took me to the cavern where the huge spider descends from on high, where you rescue meet the thief caught in a web, but there was no sign of the book anywhere. Eventually I gave up and awarded myself a copy of the book with the console command "player.additem XX2e849a 1".
    1. pharsea
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      I later was assailed by an assasin and found another  text on his person regarding the book. When I returned to Bleak Falls Barrow the book was findable.
    2. KnightRangersGuild
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      If you are referring to the Note to Fandal from Justain, that's nothing but RPG. They are looking for the book too, as you will be once the assassin comes for you. And the book is not in the game world unless the quest is activated.
  8. pharsea
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    I had a mod-conflict problem which you don't need to know about.
  9. ERISONNAGATO
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    a paixão e cuidado neste mod, e especialmente o trabalho árduo é evidente no texto enquanto você descreve o MOD, você me lembrou de mim mesmo ao executar um RPG de mesa. Queria muito jogar esse mod, pena que não achei nenhuma tradução para PTBR :(mas realmente parabéns pelo trabalho e desejo imenso sucessose um dia traduzirem para PT BR saibam que vou jogar até o fim.
    1. KnightRangersGuild
      KnightRangersGuild
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      Thank you, I will translate it if it's not too much work, I haven't modded in a long time but I will look into it.
  10. 1567
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    Managed to load game with mod but awful lot of missing textures-not sure if it is mod or i already reached mod limit currently have 114 loaded  including beyond skyrim bruma??
    1. KnightRangersGuild
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      There shouldn't be any missing textures, try loading this mod last. Or you could make sure you dl it all by doing it again and reinstalling. If it's a missing or changed Mesh, it will be a giant quotation mark in game, however if the textures are missing it will be pink in game. Which is occurring?
  11. Galeone
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    Is it possible to have a list of enchantments and unique weapons? I love this mod but it's hard for me to find it's npc because often they are already killed by other mods' npc (more camps and carovans are empty). 
    1. Galeone
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      -Cross axe knight (witch's bane) 
      -winterhold general (unique sword enchantment)
      -Outlander (moon outlander)
      -solitude general (edge of dominion?!)
      Excetera... 
    2. KnightRangersGuild
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      Hello, there, I'm glad you like the mod, I wish I was able to finish it. The Dragon Hunter Camps are just for RP, and the only ones that has NPC's is the one buy Solitude, if they aren't there they will probably be questing or in Dragon Hall. Btw, you can get to all the Dragon Hunter Camps by use of the map in the Dragon Hunter Cart. They are empty for a reason so you can tell your followers to live there. Just a place to role play and store followers. It was going to be part of a quest that never got finished.
      There are too many enchantments but here are some good ones with weapon effects...

      Enchantment: Dark Force ~ Sword name: Fanghoul

      Enchantment: Morthal Madness Freeze ~ Sword Name: Morthal Madness

      Enchantment: Witch's Bane ~ Sword Nmae: Witch's Bane

      Enchantment: Bane of the Oric-hai ~ Sword Name: Relic of the Orc Wars

      Enchantment: Absorb Lifeforce ~ Sword Name: Sword of Solitude

      Enchantment: Dead Reckoning ~ Sword Name: Dead Reckoning and Undead Dread for 1 hand

      Enchantment: Vampiric Paralysis ~ Sword Name: Ancient Oak Steak (Treated)

      Enchantment: Nirn Fire Damage ~ Sword Name: Knightranger

      SPOILER:! Here are a couple of the swords that you get if you finish the main quest, the talismans go with the corresponding sword for extra abilities and enchantments and you get a ward to block magic when you block but if you're not wearing the right talisman it wont work. They can also be upgraded with added effects and more powerful enchantments.

      Sword Name: Guardian Sword (Dark Energy) ~ Talisman Name: Dark Protection Talisman

      Sword Name: Guardian Sword (Sky Energy) ~ Talisman Name: Sky Protection Talisman
    3. Galeone
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      Thx you. I have also found enchantment give by Bear the craft master (the most valuable) and from vampire equipment. The most powerful for a mage come from High, Grand and Bloodly staff (a good way to be op from beginning) 
  12. iSpeedy
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    Shame, I was really looking forward to this -- generally pretty good at tinkering with mods to resolve the load order, but couldn't get the CTD on entry of the hall to go away. I'll keep it in the mix, but hopefully a patch comes through sometime to fix. Sigh
    1. KnightRangersGuild
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      Sometimes if you have replacer armor mods, the leveled lists will load the armor on the people in Dragons Hall and could cause problems especially if it's highres armor. I was going to make everyone inside wear standalone armor to avoid this but never got around to it sorry.
    2. JohnKnighthawke
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      Do you happen to know, or at least have an idea of, what armor replacer mods there are that have the conflict?
    3. KnightRangersGuild
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      It's not a conflict, it's just some of the people in Dragon Hall are on random leveld lists and will wear the replacer armor you have instead of the game armor. This isn't really too much of an issue unless the armor is high resolution or there are a lot of different ones trying to load at once maybe.
  13. UmarilUnfeathered
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    are u planning to make special edition version?
  14. sddasesgdsgg
    sddasesgdsgg
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      Hello my friend, I like the mod you made very much, may I ask if there is SSE of it now?
    1. KnightRangersGuild
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      No I'm sorry, I 'm not even sure if I would know how anymore. I think a couple people did it for me and may have released it, you could check.