Skyrim

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AdWIiX

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AdWiiX

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  1. AdWiiX
    AdWiiX
    • member
    • 7 kudos
    Hello, everyone!

    I've been away for few months, I'm back and going straight to work on Darkness of Skyrim II.
    Why? Mostly because of you guys, this mod is most popular in my list. So, I see that you all like it and I can't wait to release second version of it and last
    with all locations around the Skyrim. 
    What after the final version? Well... I will work on "ThirdLegions" as I promised, it might my biggest and hardest mod to make. Release date sohuld be next year. Darkness of Skyrim II could be expected in December 2020.
    Anyway, thank you all for giving me motivation after seeing these numbers <3
  2. FrizeHsueh
    FrizeHsueh
    • member
    • 4 kudos
    Is it repeatable ? Like 30 days in game for one attack?
    It will be fun to have followers standing and fighting by your side, periodically. Maybe also includes Bandit raid, as a "routine" encounter, not only a one-time quest.
    And if there would be a "warning letter" sent by courier before each attack for you to prepare , it would be more immersive. XD
  3. AdWiiX
    AdWiiX
    • member
    • 7 kudos
    #2 of this mod is out! "FOR - FallofRiverwood"
  4. siqueiradaniel
    siqueiradaniel
    • member
    • 3 kudos
    Can you make a SE version?
  5. PainMaster12
    PainMaster12
    • member
    • 0 kudos
    will non essential npcs will die or ?
    1. qwertypol012
      qwertypol012
      • supporter
      • 75 kudos
      Of course they will, so you need to use mod like this:
      https://www.nexusmods.com/skyrim/mods/84394
    2. PainMaster12
      PainMaster12
      • member
      • 0 kudos
      thank you
  6. arial12
    arial12
    • member
    • 1 kudos
    dude if you want that people download your mod you must add a much better description
  7. Seva2002
    Seva2002
    • member
    • 1 kudos
    When does this mod start working?Is there a portal to this chaos dimension or it is simple replacer that affects default world?
  8. qwertypol012
    qwertypol012
    • supporter
    • 75 kudos
    I love something like this!

    Now, if only we can control the time or trigger for these enemies and visual effects to be spawned, for example by minimum level requirement ("triggers after player reaching level xx") or any other configurable methods (mcm menu for example), just like what's used in this mod https://www.nexusmods.com/skyrim/mods/60582/?

    PS. I can help you with mcm script if you want, but of course you need to tell me (in technical way) on how do you "trigger" these events