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Created by
DServantUploaded by
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Activity logs
This page was last updated on 12 May 2020, 7:15PM
- Changelogs
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Version 1.1.0
- Added a dual-wield blocking hotkey to the MCM, allows blocking while dual-wielding, magic in left hand, and unarmed
- Added MCM toggles (Grip Notifications, NPC Grip Changing, NPC Dodging, Sweeping Hitboxes for 2H Grip)
- Added MCM toggle for unlocked power attack movement with separate settings for 1st Person, 3rd Person, and NPCs
- Improved leg animations for greatsword basic attacks while moving
- Dual-wield turning now uses your dual-wield pose on the upper body
- Player functionality is now re-added on game load, in case any abilities are dispelled
- Slight changes to the dodge animation
- Changed the dodge roll implementation from replacing an existing animation to adding a new animation, you can now use TK Dodge and CGO rolls together
- Sprinting attack speeds now change according to grip
- Left hand power attack speeds are now affected by 2H weapons and their speed change setting in the MCM
- Fixed 2H and LH animation skips (happened when you triggered a second swing or a power attack in the last 0.25 seconds of the first swing)
- Fixed footstep sounds while jumping
- Fixed doubled up footstep sounds when sprinting with certain weapon combinations (requires using the included 2hm_sprintforward, and 2hw_sprintforward animations)
- Fixed staggering occasionally cutting off the roll animation
- Fixed dual-wield attacks having different speed while swinging in 1H grip and 2H grip
- Fixed basic attacks while sprinting causing the legs to remain in sprint when you didn't have the sprinting attack perk
- Fixed left hand not grabbing two-handed weapons for NPCs while moving or turning
- Fixed leaning not calculating correctly for backwards dodge rolls
- Fixed changing races reseting CGO's animation variables (MCM settings) to default
- Fixed the camera rotation component of procedural leaning not functioning unless you had 360 Movement Behavior
- Fixed scripted dodge hotkey working while using furniture and crafting tables
- Fixed hotkeys set to the B button on a gamepad triggering improperly when exiting a menu
- Fixed sneak attack speed not being affected by grip
- Fixed dodges triggering incorrectly if you press the sneak key while holding a bow drawn and standing still
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Version 1.0.1
- Fixed integration for 360 Movement Behavior (crashes and rotation issues)
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Version 1.0.0
- Full Release Version
- Added a trial version for 360 Combat
- Removed grip changing sounds from NPCs
- Slightly spread the legs while performing basic attacks with two-handed weapons
- Increased the range on the NPC cloak
- Fixed NPC cloak showing up in the active effects window
- Fixed NPCs not attacking with two-handed weapons, NPCs can no longer use two-handed weapons with off-hand equipment
- Fixed NPCs getting stuck in a power attack if they haven't performed a basic attack first
- Fixed NPCs punching with their left hand while wielding two-handed weapons
- Fixed movement speed for sneak movement while dual wielding spells
- Fixed left hand staffs skipping animations when wielding a two-handed weapon in the right hand
- Fixed jumping not animating on the legs when you have a crossbow drawn
- Fixed left hand attacks not playing on the upper body when jumping with magic in the right hand
- Fixed animation variables resetting when transforming from a vampire or werewolf back to human
- Fixed procedural leaning for backwards movement when using CGO with 360 Movement Behavior
- Fixed several papyrus errors in the NPC script
- Fixed dodge and grip change hotkeys triggering while in a menu
- Fixed jumping out of poses for poser mods (needs testing)
- Fixed weapons on back clipping into the body while jumping
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- Author's activity
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May 2020
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12 May 2020, 7:15PM | Action by: DServant
Attribute change
Description changed.
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01 May 2020, 3:46PM | Action by: DServant
Primary image changed
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01 May 2020, 3:46PM | Action by: DServant
Mod image added
April 2020
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28 Apr 2020, 8:40PM | Action by: DServant
Attribute change
File 'Combat Gameplay Overhaul' description changed.
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28 Apr 2020, 8:36PM | Action by: DServant
Attribute change
Description changed.
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28 Apr 2020, 7:47PM | Action by: DServant
Attribute change
File 'Combat Gameplay Overhaul' description changed.
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28 Apr 2020, 7:45PM | Action by: DServant
File added
Combat Gameplay Overhaul [version 1.1.0]
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28 Apr 2020, 7:38PM | Action by: DServant
Changelog added
Change log added for version 1.1.0
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27 Apr 2020, 5:00PM | Action by: DServant
Attribute change
Description changed.
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26 Apr 2020, 10:14PM | Action by: DServant
Attribute change
Description changed.
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16 Apr 2020, 6:30PM | Action by: DServant
Attribute change
File 'Combat Gameplay Overhaul' description changed.
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16 Apr 2020, 6:30PM | Action by: DServant
Attribute change
File 'Combat Gameplay Overhaul' description changed.
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12 Apr 2020, 2:51PM | Action by: DServant
Mod video added
Skyrim Mod: Combat Gameplay Overhaul
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07 Apr 2020, 10:13PM | Action by: DServant
Attribute change
File 'Combat Gameplay Overhaul' description changed.
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04 Apr 2020, 4:19PM | Action by: DServant
Attribute change
Description changed.
March 2020
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31 Mar 2020, 11:48PM | Action by: DServant
Attribute change
Description changed.
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21 Mar 2020, 12:47AM | Action by: DServant
Changelog added
Change log added for version 1.0.1
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21 Mar 2020, 12:46AM | Action by: DServant
File added
Combat Gameplay Overhaul [version 1.0.1]
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19 Mar 2020, 10:52PM | Action by: DServant
Attribute change
Description changed.
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19 Mar 2020, 6:03PM | Action by: DServant
Mod published
Combat Gameplay Overhaul
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- Mod page activity
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April 2024
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26 Apr 2024, 3:38PM | Action by: apunkagames
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25 Apr 2024, 12:04PM | Action by: n0social
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24 Apr 2024, 7:37PM | Action by: bugsabby
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24 Apr 2024, 1:41PM | Action by: Deadfall323
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24 Apr 2024, 9:51AM | Action by: WildWolfx007
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24 Apr 2024, 9:09AM | Action by: ILoveThePizz
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24 Apr 2024, 3:20AM | Action by: zilius24
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23 Apr 2024, 6:48PM | Action by: devonfoster69
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23 Apr 2024, 5:47PM | Action by: BigDanpops123
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23 Apr 2024, 4:52PM | Action by: herdenlert
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23 Apr 2024, 1:42PM | Action by: crazypotato69
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21 Apr 2024, 11:34PM | Action by: eliardnotneru
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21 Apr 2024, 10:34PM | Action by: marxleon
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21 Apr 2024, 5:18PM | Action by: Eriks4444
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21 Apr 2024, 3:46PM | Action by: malumy
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'Combat Gameplay Overhaul'
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21 Apr 2024, 5:27AM | Action by: uigsyvigvusy
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'Combat Gameplay Overhaul'
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