I absolutely love this mod because I enjoy adopting more of the kids who need a good home, and over all love the rework of the space. i also really enjoy the added garden outside and the basement, it makes it feel a lot like the houses we can buy and build out in the wilderness, without having to sacrifice living in a community. there is one question i have, would it be at all possible in future updates to have a toggleable option for the 'statues' and 'trophies' in the house? for space or just aesthetic purposes? it's not pressing if it's too difficult, just a question i thought i would ask! thank you again for making this mod!!
Hello first, great that you like my mod and the idea from you is good. Of course it should be possible to add purchase options to the steward so that it is changeable like the alchemy lab and the child bedroom, but i don't know if i have the time in the coming weeks. I can try, but don't promise anything here.
Sweet. In my current playthrough I heavily expanded the vanilla furnitury with Jaxons Positioner. So I get all the perks of the crafting stations anyway. But I'd prefer to have the ability to adopt more than just Lucia and Sofie. A certain abusive farmer with a name which is an anagram to "kill me" would as soon as possible suffer a tragic accident while stumbling home drunk from the tavern late at night. But don't worry, I'm sure the poor poor orphan girls would find a new loving home in no time... :-)
I think I'll download it now and check it out when I start my next playthrough, usually when the bugs slowly add up to an annoying amount.
Even if I'd like to call it Tardishome if it's bigger on the inside...
Only, you do know that you have a fully equipped smithy right next door, don't you?
Does this file require manual installation? I have tried to upload it to my NMM 3 times now and it keeps saying the file is incomplete. I would really like to use this mod from what I see in the screen captures but if my NMM can't install it I am unable to use it.
Update 1.1 is available. The Chest under the stairs named chest and is not with text. haha all player chests had this text. An error from me. It's fixed. The navmesh is better. Have fun! fix 2 : the chests have now her own name back.
I was actually coming here to point out this problem. There is also one other tiny thing thing I noticed. Its just a cosmetic issue really but for some reason you have the Wardrobe for clothes downstairs and the Bookcase upstairs in the bedroom. Maybe it was intentional but for me it makes no sense. I just fixed it myself with Jaxonz Positioner but thought you might want to change it around in any future update you may be planning. All in all I really like this Breezehome mod. I usually have to use 3 separate mods in order to get a basement and extra kids beds and get rid of the firepit. So having them all in one simple mod is fantastic. Thanks for this.
12 comments
great that you like my mod and the idea from you is good. Of course it should be possible to add purchase options to the steward so that it is changeable like the alchemy lab and the child bedroom, but i don't know if i have the time in the coming weeks. I can try, but don't promise anything here.
mod installato tre volte
I think I'll download it now and check it out when I start my next playthrough, usually when the bugs slowly add up to an annoying amount.
Even if I'd like to call it Tardishome if it's bigger on the inside...
Only, you do know that you have a fully equipped smithy right next door, don't you?
What can i do now?
The Chest under the stairs named chest and is not with text. haha all player chests had this text. An error from me. It's fixed.
The navmesh is better. Have fun!
fix 2 : the chests have now her own name back.
All in all I really like this Breezehome mod. I usually have to use 3 separate mods in order to get a basement and extra kids beds and get rid of the firepit. So having them all in one simple mod is fantastic. Thanks for this.