Skyrim
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LaoArchAngel

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LaoArchAngel

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90 comments

  1. Khumak
    Khumak
    • member
    • 37 kudos
    This mod works in SE if you unpack the BSA. Just tested it

    Edit: Deleted my comment about CTDs, that was a music conflict causing that. No issues with this mod.
    1. nexus763
      nexus763
      • member
      • 3 kudos
      I'm curious about this. I tried it, unpacked the bas, kept the esp and bsl with the script folder, added in my data folder (through Mod Organizer). In game I can get the spell but it becomes grey and unusable when I try to equip it, and no menu in mcm. I'm puzzled.
  2. Shadow71
    Shadow71
    • member
    • 1 kudos
    to bad he didn't make this for fallout 4 when he started playing that
  3. dpgillam
    dpgillam
    • member
    • 26 kudos
    lolololol Look at the date.
    Dead mod is dead. Author rarely even visits the community.
  4. properryan
    properryan
    • supporter
    • 0 kudos
    Please allow this to harvest ingredients from solstiem if it doesn't already.
  5. Khumak
    Khumak
    • member
    • 37 kudos
    Great mod. Harvesting alchemy ingredients has always been a huge immersion breaker for me. I don't care that I won't pick every flower I walk by with this active. This mod ensures that I'll randomly get a steady stream of alchemy stuff just playing normally. No more flower hunting for me other than maybe things like Nirnroots that I want to make sure I get.
  6. s2pideleprank17
    s2pideleprank17
    • member
    • 0 kudos
    i was expecting a spell that harvest all nearby ingredients but its 1 by 1.......
    its faster if you just pick it up manually!
  7. Zethras
    Zethras
    • premium
    • 13 kudos
    *comment deleted by user*
  8. AlexArcand
    AlexArcand
    • member
    • 0 kudos
    does this mod harvest things from the ingredients of tameriel mod?
  9. GAOBR
    GAOBR
    • supporter
    • 0 kudos
    Can you explain how do I edit your mod? Like range, delay between harvest and harvested items? Thanks
  10. Ashghan
    Ashghan
    • member
    • 0 kudos
    There is a slight problem when using this mod and the Become Ethereal shout. It seems that if you harvest something while you are ethereal it makes you normal again. Which results in a big *splat* if you used the shout to jump of a cliff a shortcut. Could the author perhaps implement the invisibility check to apply to etherealness as well?