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Mihail

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MihailMods

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About this mod

A type of golem formed by rough rocks painted with ancient, glowing runes, and animated by old druidic magic. Due to their runic energy bonus, they are able to create small bursts of kinetic energy as they attack.

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  • If you use, like and value my work, please consider giving an endorsement. I've worked hard for years to offer you the best of me for free, and the only thing I ask in return is this gesture, which increases my relevance and engagement on Nexus, and motivates me to continue;
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"A type of golem formed by rough rocks painted with ancient, glowing runes, and animated by old druidic magic. Typically created by druids, although they can be smaller and weaker than most common rock golems created by other mages, due to their runic energy bonus they are able to create small bursts of kinetic energy as they attack.

Generally, the easiest, but not necessarily the most moral, way to gain the
ability to summon them is to defeat a druid and steal his staff."


by Beastmaster Mihail *
(*Who is Beastmaster Mihail? He is my avatar/persona within the universe composed of all my mods. He is the ingame author who writes the texts that are usually presented as descriptions for my mods. A former monster hunter, now a dedicated scholar, he is planned to be released as an NPC in late 2022/early 2023, doing the same job in-game as my descriptions do on Nexus.)




- 1 new creature: Rock Atronach

- 1 new weapon: Staff of the Rock Atronach

- 1 new spell: Summon Rock Atronach (via the Staff of the Rock Atronach)

- 1 new human enemy: Druids





So far no incompatibilities have been found between this mod and other mods.
(OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)



The Mihail Monsters and Animals series aims to create and make available to the community the most complete set of creatures for TES 5: Skyrim, implemented in an immersive and unique way, with respect to the pillars of lore. Instead of pathetically just throwing models and textures in the game reusing 100% vanilla mechanics, the creatures made by Mihail have uniqueness and extreme zeal in their idealization and implementation, which will provide you with an experience that you have never had before in this area.




Author: 
Mihail- re-modelling of the original model, 4k retexture of the original
texture, animations, sounds, spells, effects, npcs, game implementation;

Some assets used on this mod belong to:
Julio Carrillo- original model and textures