Skyrim

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Created by

elysees and JJ

Uploaded by

OmecaOne

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39 comments

  1. RORRUTHOGUMBOR
    RORRUTHOGUMBOR
    • member
    • 0 kudos
    Is there a way to use these unarmed?
  2. BioResidentSKG
    BioResidentSKG
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    • 0 kudos
    Spell casting for some modded spells has some activation lag and other problems after I installed the entirety of this. Any idea on how to fix it?
  3. justinonguitars
    justinonguitars
    • member
    • 1 kudos
    how can i remove the decapitation effect?
  4. SpartanPiercer
    SpartanPiercer
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    • 0 kudos
    Awesome
  5. ahrimangame
    ahrimangame
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    • 12 kudos
    Thanks alot for doing this but sadly without being toggle able it ruins the gameplay for me dont want all my weapons to have combo trials, wish you could make free style katana also toggleable, that would have been great!
    none the less thank you
  6. setmon
    setmon
    • supporter
    • 1 kudos
     any chance at this being a thing?
    1. ahrimangame
      ahrimangame
      • member
      • 12 kudos
      it is already bro, check elysee maximum drive
  7. Gambinos
    Gambinos
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    Is There A Way To Edit The Script So That Only Swords,Battleaxe,And Greatsword Work ? Or Make It Into A Toggleable one ? (Freestyle Script One).
    Freestyle Has more Combo After All XD.

    It Feels Weird When Using A Mace And There Are Slashing Sound XD.
  8. MrAlexKing96
    MrAlexKing96
    • member
    • 9 kudos
    Is the script safe to use for SE? Do i need to convert it or sth?
    Not seems to work for SE, the slash turn transparent,sounds still exist, remove the script make it visible again.
    1. OmecaOne
      OmecaOne
      • member
      • 181 kudos
      there is a SE version:
      https://www.nexusmods.com/skyrimspecialedition/mods/35982
  9. qwertypol012
    qwertypol012
    • supporter
    • 74 kudos
    What's changed in v1.1?
    1. OmecaOne
      OmecaOne
      • member
      • 181 kudos
      script now checks for compatible weapons whenever you equip/unequip a weapon only, not on every anim event. should free a tiny bit of resources
    2. OmecaOne
      OmecaOne
      • member
      • 181 kudos
      script now checks for compatible weapons whenever you equip/unequip a weapon only, not on every anim event. should free a tiny bit of resources
  10. NxM237
    NxM237
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    • 0 kudos

    1. NxM237
      NxM237
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      • 0 kudos
      Can I get a more detailed step by step guide to installing it? The description doesn't explain what to do with the file in Source folder for FreeStyle.
    2. OmecaOne
      OmecaOne
      • member
      • 181 kudos
      Sorry for taking so long to reply, in case you haven't either got it working yet or given up:

      Basically, you just need to have the script file from this mod (the one ending with .pex ) inside the scripts folder of the original mod. The original script file can be overwritten, renamed or just moved into another directory.

      Source files (ending with .psc) aren't directly used by the game and are only really interesting for modders, so you can do with them whatever you want