Skyrim
Bloodborne Lorkhan Moonlight Greatsword

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FunkyGandalfCat

About this image

Hi, a quick update.

I decided to remake the blade glow and textures of the blades from the Bloodborne version.

I increased the glow on the edges, and made a new carving texture. 

I am very happy with the new results. 

AND

I was planning on releasing the update today, BUT, nifskope...you know...once again. ugh

The thing is, I already finished the last model, the Dark Souls 2 version, it looks so damn awesome. It
stay loyal to my first MGS months ago, but more nicer, more detailed and more light.

What happened: When exportiing the Blade mesh as a NIF, when opened on Nifskope, Nifskope seems to be rescaling it on the Z axis for no reason, thats makes the blade to be more wider than it should be, then, not fiting perfectly on the Handle and being buggy.

Take a look:
Forum thread I made looking for help trying to fix the problem.

But I will manage to fix it, no worries. I am just keeping you update on the project the best way I can.
Its already finished, just a small obstacle.

:)

13 comments

  1. VenomWolfe
    VenomWolfe
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    • 3 kudos
    i need it !!!!
  2. ScaryDuckModding
    ScaryDuckModding
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    • 3 kudos
    it's a great looking blade! also, what's the armor?
    1. FunkyGandalfCat
      FunkyGandalfCat
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      Hello!

      Thank you sir!

      the armor comes on pack of Bless Online Armor for SKyrim, its a non-slooty armor pack with HDT on the armor pieces, high quality stuff. Google it, I think you can find it on Loverslab.
  3. laharl9999
    laharl9999
    • supporter
    • 0 kudos
    Absolutely stunning !
    Really great work, I like the new blades.They are beautiful.
    No idea about the mesh issue with Nifskope, I hope another modder will help you find the solution.
    I googled it and just found this but I don't think it will help :
    http://niftools.sourceforge.net/forum/viewtopic.php?f=31&t=2739
    " SceneRoot Scaling is ignored by the game engine. Use transform - Apply, to move/adjust scaling at the lower root nodes. Scaling Collision meshes could bomb your game."
    1. FunkyGandalfCat
      FunkyGandalfCat
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      Thanks for caring and taking some of yout time trying to help me! That means a lot.

      Happilly I was able to fix it, Thanks and Kudos for my friend MihailMods that gave me some tips on exporting nifs por properly.

      And thanks for liking the blades, it will be released this week!
  4. Kuro89
    Kuro89
    • member
    • 59 kudos
    I love it!

    https://i.redd.it/68c24rnihfvx.gif

    I found a gif on reddit to your theme

    Demon Souls, Dark Souls 1, DS 2, DS 3 and Bloodborne
    1. FunkyGandalfCat
      FunkyGandalfCat
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      Thanks you!

      Cool!

      I loved this gif, thanks for sharing it
  5. mrsalunya
    mrsalunya
    • member
    • 8 kudos
    Uhhh its so sparkly *.*
    I know I will love it and so will my enemy's.
    The glowing of this sword is the last thing they will see in their life.

    And as always, take your time.
    Better to release something and be fully happy and proud of it then to rush and bring some half-crappy things on the market.

    It is so amazing to see how much love you are putting in these swords.
    1. FunkyGandalfCat
      FunkyGandalfCat
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      hehe
      the time to slay some beasts in Skyrim is almost coming.

      And again, thank you.

      I am putting some effort on it, it was my first mod, I really wana make it special ^^
  6. Antreliatos
    Antreliatos
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    • 0 kudos
    Uuuuuhhhhhhhh Ahhhhhhhhhhhhhh :,D Wanna have! ;_;
    1. FunkyGandalfCat
      FunkyGandalfCat
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      • 715 kudos
      I can even hear ludwig scream, not joking, lol
  7. Eiries
    Eiries
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    • 482 kudos
    YOU WERE BY MY SIDE ALL ALONG
    1. FunkyGandalfCat
      FunkyGandalfCat
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      MY TRUE MENTOR...