
After giving the logo and modpage a slight facelift, the time was right to upload an update for Cannabis Skyrim.
Besides the usual bug fixes and optimizations, some features have changed. For example the placing of the planters, soilpiles and rugs. One thing always drove me crazy: The issue with multiple inventory items with scripts attached. You needed to use the cannabis skyrim options to 'repair' the placers to make them usable again. I have changed the method so you just need to drop them instead of activating them. I hope you agree with me that it works much better now.
To give you an overview of the new version, here goes the changelog:
- It could be that I found the reason of those rare ctds, so if it's ok, the shop stays in Whiterun
- Changed method of placing the planters, soilpiles and rugs, just drop them one by one
- Changed keyword which is suspected to prevent the visual effects from wearing off. Thanks to tgirlshayna for reporting!
- Randomized plant growth cycle
- Added messages when a plant is ripe or has died
- Added Farmer to the Your Highness garden
- Added 'decorative' smoking Khajiit to the Your Highness interior - WIP
- Fixed loadscreens and added a new one
- Fixed Cannabis Book inventory art and reviewed the help text
- Spells cannot make corpses, sitting npcs or kids smoke anymore, thanks to DeadPresident for pointing out
- Dead plants will give fibers now
- Removed bubbly sound before the Dragon bong has been smoked, thanks to Dabudman for telling.
- Picking a few female plants will give Charras - WIP
- Fixed Aura Whisper effect, will detect undead
- Fixed Rested Well Effect
- Soldered out some log warnings
- Optimized scripts
- Fixed minor bugs
Have a lot of fun!
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