Skyrim

I prefer to play my Archer Character with the cross-hair disabled, it makes it more fun!

Here is an interesting excerpt from the UESPWiki
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Arrows are not accurate to the centre pointer. The arrow shoots slightly above the cross-hair. Use the archery practice targets to see the exact dynamics for different ranges.
Arrows can be forced to shoot through the centre point by modifying (or adding, if they don't exist) a few lines in Skyrim.ini - (in the My Documents folder).
Setting fVisibleNavmeshMoveDist to a high value (above ~10000) allows the character to hit targets with arrows as far as the arrow can fly, rather than passing through targets (without causing damage) at long distances.

Skyrim.ini
[Combat]
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
[Actor]
fVisibleNavmeshMoveDist=14000.0000

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It really does make a big difference to the game if you make these small adjustments - well worth it!
SoulMasterII

Credit:
UESPWiki
http://www.uesp.net/wiki/Skyrim:Archery

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SoulMasterII

2 comments

  1. Gorthock
    Gorthock
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    I have farted around with these settings a lot. Just when I get them set for one bow another badass bow comes along an wins my heart. So I fart around with them. These are my current settings they are for the Gondorian Ranger bow. (It's closest to the ones I make in my shop)
    f1PArrowTiltUpAngle=0.2
    f3PArrowTiltUpAngle=0.5
    f1PBoltTiltUpAngle=0.1
    f3PBoltTiltUpAngle=0.2
    To me there hasn't been the need to change the bolt settings at all. There doesn't seem to be the changes in trajectory with a crossbow. As I stated these settings work very well for ME. Both the bow and the crossbow hit dead center every time.