Skyrim

Revenant ENB

407R2.5

  • Updated Revenant ENB to the latest version of ENBSeries 0.407, version 7 (update/reupload no. 6), introducing a lot of new features (see http://enbdev.com/mod_tesskyrim_v0407.htm for more details)
  • Set daytime direct light desaturation to zero (was 50%) to make sunny weather look slightly warmer and overcast weather colder
  • Increased daytime ambient lighting by 20%
  • Improved exterior shadow detail by decreasing blurring and disabled nighttime distant shadows to fix black light bug
  • Improved ENB rain appearance by using a new higher quality rain texture, increasing new brightness settings, decreasing motion stretch and transparency and enabling AA
  • Improved water and underwater appearance by tweaking existing and new settings
  • Tweaked mist by increasing density and decreasing vertical fade
  • Increased sharpness again to counterbalance the blurring induced by ENB Edge AA
  • Improved and merged the 3 "Revenant ENB - Installer/Uninstaller/INI Configurator" scripts into one single "Revenant ENB Setup" script with new GUI
366R2.4.1
  • Updated Revenant ENB to the latest version of ENBSeries 0.366, version 6 (update/reupload no. 5) (no visual difference there)
  • Reset dawn/dusk direct lighting to 0.1 instead of zero
  • Improved all point lighting (light emitted from light sources) by increasing the curve and desaturation and decreasing interior intensities
366R2.4
  • Redesigned Revenant ENB to work with the default fGamma value of 1.0000 (instead of 1.2400) for a less dark look (adjust your fGamma setting!)
  • Lowered interior ambient lighting settings for new fGamma setting
  • Tweaked Bloom settings for new fGamma setting and slightly decreased daytime blue shift
  • Decreased dawn/dusk/night sky lighting, lowered dawn/dusk direct lighting to zero, slightly increased dawn/dusk ambient lighting
  • Slightly increased interior point lighting
  • Improved exterior and interior fog intensities and colors
  • Set night time automatic ambient lighting to match the other time settings (it was zero) and lowered top intensity
  • Tweaked sunrise/dusk cloud intensity
  • Improved sky gradient intensity and color settings, decreased sunset sun glow and increased sun corona intensity (it was zero)
  • Disabled SkinSpecular effect as it doesn't work as expected
  • Improved volumetric fog (mountain clouds) intensities, colors and lighting influence
  • Improved particle (smoke, dust, water splatter/vapor etc.) intensities, colors and lighting influence
  • Increased exterior reflection
  • Disabled (set to zero) image based lighting reflection, fixing the blue hue (especially on some objects as wet rocks)
  • Improved subsurface scattering for more realistic skin and other things like ice
366R2.3
  • Updated Revenant ENB to the latest ENBSeries version v0.366, introducing a bunch of new features and effects (head over to enbdev.com for the details)
  • Greatly improved the visuals across the board: better and more realistic skies, lighting, shadows, colors, clouds and fogs.
  • Updated enblocal.ini by adding/removing/editing some lines
  • Totally overhauled the three Revenant ENB scripts: added more functionality, greatly improved robustness and fixed some errors, it's now perfectly safe and highly recommended to use them to your advantage
  • Vastly improved and updated the Nexus Description Page, making things (hopefully) more clear and detailed (note: Installation Step 3 numbering has changed)
  • Tweaked some text in the FOMOD installer and changed some numbers to reflect the correct numbering of the Description Page
319R2.2
  • Fixed the CTD issue some people were having with 319R2.1
  • Fixed the white eyebrows bug (thanks to Grecia300 for pointing this out)
  • Restored/improved (wetness) reflection effects (thanks to cinemagic and jonlugo for pointing this out)
  • Improved subsurface scattering (mainly affects skin and ice floes like things, sharpness and detail is improved and brightness toned down a bit again)
  • Tweaked some water settings, mainly underwater visuals are improved for more realism
319R2.1
  • Updated Revenant ENB for ENBSeries v0.319: implemented the Automatic SSAO Calculation and Rain Occlusion features and fine tuned them
  • Increased sunlight intensity a bit to compensate for the Automatic SSAO Calculation
  • Reverted image based lighting at night back to zero for a more realistically dark environment for overcast weathers
  • Increased distant mist densities a bit for sunrise, noon and sunset periods
  • Set all desaturation settings for mist to zero for a more natural look
  • Lowered sunrise and sunset ambient lighting desaturation to zero for more vibrant colors
  • Lowered sunrise and sunset particle intensity a tad
  • Improved reflection and subsurface scattering settings for more realistic skin and less bright/flickering icebergs, however ice floes became a bit brighter and softer looking
  • Increased rain motion transparency by 5% for more realistic, less thick and slimey looking rain in some occasions
  • Ordered and grouped all settings in all enbseries.ini files according to in-game appearance (everything was scattered around after the many ENBSeries updates, especially the Dawn/Dusk settings)
  • Improved some instructions/features in the FOMOD installer and the VB scripts
308R2.0.2
  • Forgot to update the file version in all the error commotion lol
308R2.0.1
  • Fixed the NMM installation error
  • Fixed the flickering issue for Windows 10 users
  • Removed an unused setting from enblocal.ini
308R2.0
  • Completely redone the ENB from scratch, no stone unturned!:
  • --- Updated the ENB for ENBSeries v0.308: implemented the Dawn/Dusk feature and fine tuned it
  • --- Greatly improved overall lighting and lighting on distant object/terrain like mountains, they no longer appear so dark, regardless of the weather
  • --- New: Option C to use Revenant ENB without any lighting mods
  • --- New: Full is now High, and introduced new Ultra preset
  • --- New: More options available in FOMOD installer (different LOD, DoF, Vibrance levels, etc.)
  • Rewritten and greatly improved/expanded on the installation, uninstallation and .ini scripts:
  • --- ENBoost configuration improved, support for all possible systems
  • --- TESV.exe search functions now also incorporated in the uninstallation script, so the script can be used independently
  • --- NMM/Wrye Bash users who don't have Skyrim installed via Steam (default folder) now don't have to search for their TESV.exe anymore (providing their Skyrim root folder's name actually ends with "Skyrim")
  • --- Mod Organizer (MO) users now don't have to search for their TESV.exe anymore (providing they have their "Mod Organizer" folder installed directly inside the Skyrim root folder)
  • --- Introduced back up-functions for enblocal.ini and enbseries.ini
  • --- Introduced ENBSeries files presence check and deletion functions
  • --- INI configuration improved, more settings added, now both Skyrim.ini and SkyrimPrefs.ini files are covered
  • And many more small things...
279R1.0
  • Optimized SkyrimTuner's RealVision ENB for Climates of Tamriel 5.0 and ELFX 3.0
  • Overhauled and improved the description page and the recommended/required mods
  • Rewrote the FOMOD installer, added optional "non-flickering/pulsing" Sunsprite Shader
  • Made a patch for the "Lanterns of Skyrim" mod and a patch for some fire sources + torches for ELFX and RLO
  • A lot of other minor things and fixes I'm not going to mention


Enhanced Lanterns of Skyrim

v2.0
  • Improved all settings and casted light now gradually fades out as the distance between the source and the object casted on increases
v1.0
  • Initial release


Enhanced Torches and Fire

v2.0
  • ELFX/RLO: Improved all settings, added some more settings and casted light now gradually fades out as the distance between the source and the object casted on increases
v1.1
  • ELFX/RLO: Tweaked some setting and incorporated a few tweaks from USLEEP and Clothing and Clutter Fixes for both the plugins.
v1.0
  • Initial release


Realistic Aspen Trees - Vibrance and Brightness Patch

v1.0.2
  • Forgot to update the file version in all the commotion lol
v1.0.1
  • Fixed the NMM installation error
v1.0
  • Initial release


Skyrim Particle Patch & Subsurface Scattering Patch for ENB - LE

v2020.01.11
  • Particle Patch has been updated to the latest version
v2018.12.15
  • Tweaked some text and cleaned up the FOMOD installer, less unnecessary steps/code and folders
  • Particle Patch has been updated to the latest version
  • High Poly Fern Meshes mod has been updated to the latest version, 2 broken meshes were deleted (thanks to ParsaFaramarzi for pointing this out)
v2017.02.16.fix
  • Fixed a FOMOD script error occurring when trying to activate the mod in NMM, preventing the it from being installed
  • Tweaked some text and changed the Ice Shader Fix group type from SelectAny to SelectExactlyOne like all other groups
v2017.02.16
  • Subsurface Scattering Patch has been updated to the lastest version
v2017.01.11
  • Cleaned up and improved the FOMOD installer, less unnecessary steps/code and folders
  • Fixed a warning in MO (and possibly any other mod manager) about the code in the FOMOD installer
  • Included Mindflux's "Bonus Stuff" (initial release in this package, up-to-date):
  • - High Poly Fern Meshes (with optional 2K retexture by Ewi)
  • - Clover Patch Forest Grass (1K retexture by Mindflux with optional 2K retexture by Ewi)
  • - Long Field Grass (1K autumn/summer retexture variants)
  • - Ice Shader Fix
  • Added some comparison images for Mindflux's "Bonus Stuff"
  • Particle Patch has been updated to the lastest version
v2016.11.15
  • Added and improved detailed descriptions in the FOMOD installer
  • Added several comparison images to the FOMOD installer
  • Particle Patch has been updated to the lastest version
v2016.08.01
  • Made some minor improvements to the FOMOD installer
  • Particle Patch has been updated to the lastest version
v2016.04.27
  • Made some necessary improvements to the FOMOD installer
  • Particle Patch has been updated to the lastest version
v2016.03.14
  • Initial release of this package (up-to-date)
  • Brand new FOMOD installer


ULTRA INI Files for uGrids 5

v1.4
  • Reverted two settings to their default value (fNear1stPersonDistance and iConsoleSizeScreenPercent)
  • Personalized the files by adding some information at the top
v1.3
  • Added and tweaked some settings and annotations
v1.2
  • Changed/lowered some decal settings (they were insanely high)
  • Changed all audio settings to 1.0
  • Added back some vanilla unused settings so that the game won't add them back every time the files are editable
v1.1
  • Vanilla screenshot method disabled (ENB has its own) -> no more screenshot notifications -> notification-free screenshots
  • Changed iBlurDeferredShadowMask from 1 to 3
  • Loading screens should now be a little bit more diverse
v1.0
  • Initial release

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Exalerion