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OptiScaler
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Versionv0.7.7-pre9
- Download:
- Manual
File information
Last updated
Original upload
Created by
cdozdilUploaded by
cdozdilVirus scan
Tags for this mod
Activity logs
This page was last updated on 29 April 2025, 9:01AM
- Changelogs
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Version v0.7.7-pre9
- Added
- -Added FSR4 support (HUGE thanks to PotatoOfDoom)
- -Added integration with Nukem's dlssg-to-fsr3 (HUGE thanks to FakeMichau)
- -Added FSR2 Dx12, FSR3 Dx12, FSR3.1 Dx12 & Vulkan inputs
- -Added XeSS Vulkan inputs
- -Added XeSS Vulkan & Dx11 (Intel only) support
- -Added Agility SDK update option (thanks to PotatoOfDoom)
- -Added a contrast option to RCAS (thanks to Od1sseas)
- -Added game info (executable and product name) to the in-game menu header (thanks to IncorrectW)
- -Added path detection for nvngx_dlss.dll, nvngx_dlssd.dll, and nvngx_dlssg.dll for NVNGX initialization
- -Added in-game menu support for UWP games (like MineCraft)
- -Added upscaler-input and active-upscaler info to the overlay
- -Added input source info for Dx11 too
- -Added options to fine tune Hudfix and OptiFG
- -Added auto enable for Nvapi override when original nvngx.dll is not found (thanks to FakeMichau)
- -Prevented unloading of hooked DLLs (thanks to WickedZergling)
- -Added game quirks for No Man's Sky and Minecraft
- -Added a check to prevent crashes with FMF2 & FSR inputs (thanks to TheRazerMD)
- -Added a quirk for RDR1 & updated Cp77 one to disable OptiFG
- Changed
- -Revamped init-flag handling and added buttons to reset values to their defaults
- -Changed XeSS version-checking method to prevent crashes
- -Moved FSR FOV and camera values into a collapsible section (thanks to TheRazerMD)
- -Fixed a crash related to SetFullscreenState
- -Made some changes to INI naming and sections
- -Improved DXGI and D3D12 mode compatibility
- -Improved general overlay compatibility (Steam, Epic, Overwolf, etc.)
- -Now by default FG is disabled and need to be selected from menu or ini.
- -Disabled forced logging for pre builds
- -Updated in-game menu for easier DLSS-G/OptiFG selection (thanks to Vladzor)
- -Start using original FSR3.1 dll's
- -Updates XeSS libraries to 2.0.1
- Fixed
- -Fixed DLSS-D (RR) crash (thanks to FakeMichau)
- -Fixed some issues with installer & uninstaller batch file when Nvidia is selected (thanks to JoeGreen)
- -Fixed internal config settings saved to ini (huge thanks to FakeMichau)
- -Fixed hangs on game boot when Mutex for Present is active (thanks to Burak)
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Version 0.7.0-pre9
- Added experimental Frame Generation support.
- Check here for details:
- https://github.com/cdozdil/OptiScaler/releases/tag/v0.7.0-pre9
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Version 0.6.7
- Added
- - Native DirectX11 FSR 3.1.1 upscaler backend (thanks to new contributor MapleHinata)
- - FSR 3.1.1 libraries
- - FSR 3.1.1 Velocity Factor option to in-game menu and nvngx.ini. Which let's users to control the balance between image stability & blurriness vs shimmering & shaprness. Lower values are more stable but prone to ghosting. Default value is 1.0.
- - In-game menu is now always available when OptiScaler is loaded
- - Simple frame & upscaler time graphics
- - Disabled spoofing during Vulkan upscaler creation. This might allow non-Nvidia GPUs to use FP16 codepath and gain a bit more performance.
- - DXVK detection, now Overlay Menu uses Vulkan API with DXVK
- - DirectX 11 support for Force Anisotropic Filtering and Mipmap LOD Bias
- - Support for latest version of Visual Studio (thanks to FakeMichau)
- - FSR 3.1 option for DLSS Enabler generator selection at in-game menu
- - DxgiVRAM and SpoofedGPUName spoofing options (thanks to ChemGuy1611)
- - LoadSpecialK option to load SpecialK manually (thanks to DARKERthanDA)
- Changed
- - From now on Overlay Menu is not available for nvngx.dll installations.
- - Updated ImGui to v1.91.2
- Fixed
- - RCAS was crashing with Typeless textures #46, fixes Space Marine 2 (thanks to LeidenXaXa)
- - Possible crashes while using Overlay Menu with RTSS (thanks to Artur)
- - Crash when switching to FSR 3.1 from in-game menu (thanks to Melinch & BayuPratama)
- - DirectX11 performance regression after upscaler time calculation (thanks to Melinch & BayuPratama)
- - A typo at menu #49 (thanks to donizettilorenzo)
- - Compability issue with GoW:Ragnarok #53 (thanks to RazzerBrazzer & rigopoui)
- - Possible crashes during resolution changes and Alt+Tab (thanks to FakeMichau)
- - Menu was not working with Shadow of the Tomb Raider & Rise of the Tomb Raider (thanks to Merlinch)
- - Wine detection error (thanks to Lilith)
- Removed
- - These options are removed:
- * MenuInitDelay
- * HookD3D12
- * HookSLProxy
- * HookFSR3Proxy
- * DisableEarlyHooking
- * DxgiSkipSpoofForUpscalers
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Version 0.6.6
- Added
- RCAS, Output Scaling and Mask Bias options to FSR2.2 DirectX 11 backend
- RCAS and Output Scaling options to DLSS DirectX 11 backend (thanks to Sildur for testing)
- Option to use FSR1 with Output Scaling (thanks to FakeMichau)
- Option to Force Anisotropic Filtering #26 (thanks to aufkrawall)
- Changed
- Made Output Scaling, Mipmap LOD Bias & Force Anisotropic Filtering menu entries a bit more user friendly (thanks to FakeMichau & aufkrawall)
- Enabled denoiser option of RCAS #32 (thanks to aufkrawall)
- Increased maximum RCAS sharpness to 1.3 #32 (thanks to aufkrawall)
- Changed XeSS & FSR3.1 load order to first check OptiScaler and ini folder
- Fixed
- For scaling ratios below 1.0 DLSS and XeSS can't handle downscaling, now OptiScaler auto-enable Output Scaling with 1.0 ratio when needed (thanks to Merlinch & DARKERthanDA)
- OptiScaler wasn't saving Force Anisotropic Filtering value #26 (thanks to aufkrawall)
- A possible race condition crash when exiting from Witcher 3 (thanks to Artur)
- Possible crash when exiting DirectX 11 games #30 (thanks to cek33)
- Possible Output Scaling issues (thanks to Adéline)
- Broken Output Scaling when using DLAA #34 (thanks to Nygglatho)
- Can't select DLSS preset F & G from in-game menu (thanks to Merlinch)
- Sending above 1.0 values to FSR's sharpener (thanks to Rigel.)
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- Author's activity
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April 2025
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29 Apr 2025, 8:49AM | Action by: cdozdil
Attribute change
'File \'OptiScaler (Daria)\' description changed.'
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29 Apr 2025, 8:48AM | Action by: cdozdil
Changelog added
'Change log added for version v0.7.7-pre9'
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29 Apr 2025, 8:46AM | Action by: cdozdil
Attribute change
'Description changed.'
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29 Apr 2025, 8:18AM | Action by: cdozdil
Attribute change
'Description changed.'
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29 Apr 2025, 8:14AM | Action by: cdozdil
Attribute change
'Summary changed.
Description changed.'
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29 Apr 2025, 8:05AM | Action by: cdozdil
Readme file added
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29 Apr 2025, 6:51AM | Action by: cdozdil
File added
'OptiScaler (Daria) [version v0.7.7-pre9]'
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25 Apr 2025, 7:12PM | Action by: cdozdil
Attribute change
'Description changed.'
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25 Apr 2025, 2:53PM | Action by: cdozdil
Attribute change
'Description changed.'
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25 Apr 2025, 2:52PM | Action by: cdozdil
Attribute change
'Description changed.'
October 2024
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17 Oct 2024, 10:43AM | Action by: cdozdil
Attribute change
'Description changed.'
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17 Oct 2024, 10:43AM | Action by: cdozdil
File added
'OptiScaler [version 0.7.0-pre23]'
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16 Oct 2024, 6:56AM | Action by: cdozdil
Attribute change
'Description changed.'
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16 Oct 2024, 6:54AM | Action by: cdozdil
File added
'OptiScaler [version 0.7.0-pre22]'
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16 Oct 2024, 6:52AM | Action by: cdozdil
File added
'OptiScaler [version 0.7.0-pre22]'
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15 Oct 2024, 7:57AM | Action by: cdozdil
File added
'OptiScaler [version 0.7.0-pre21]'
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03 Oct 2024, 7:03AM | Action by: cdozdil
Attribute change
'Mod version changed to 0.6.7.'
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03 Oct 2024, 7:02AM | Action by: cdozdil
Attribute change
'Description changed.'
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03 Oct 2024, 6:58AM | Action by: cdozdil
Changelog added
'Change log added for version 0.7.0-pre9'
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03 Oct 2024, 6:49AM | Action by: cdozdil
Attribute change
'File \'OptiScaler\' description changed.'
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18 May 2025, 6:24PM | Action by: MrPrudentino
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11 May 2025, 8:54AM | Action by: Malke
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