This page was last updated on 11 March 2025, 9:02PM
Changelogs
Version 0.1.10
Corrected a directory read error that could occur if the user had not yet run the game once.
Version 0.1.9
Added automatic installer for save game mods. If you have multiple user id folders in the save game location, the extension will choose the first in alphanumerical order.
Disabled Epic launcher code until I get the AppName (if you see this and are on Epic, please follow the instructions in the Description and send me the AppName!)
Version 0.1.8
Added fallback to launcher requirement
Version 0.1.7
Updated Documents folder path code to avoid null bytes returning
Cleaned up the code
Version 0.1.6
Updated the "null byte string filter" per user feedback
Version 0.1.5
Added a "string filter" for the User Documents path to remove any null bytes that may be returned.
Version 0.1.4
Updated the game discovery and launcher requirement code to accommodate the Epic version (still need the the AppName to enable automatic discovery)
Version 0.1.3
Corrected game image file
Version 0.1.2
Fixed the setup function to correctly write the "Save Game" mods folder if the user has not made it already.
Version 0.1.1
Added mod type for save games that points to the user's Documents folder location where the game stores saves. Might need to tweak this a bit or add an installer to make sure the files go in the right place