This comment is for Street Fighter 6: REFramework says that no plugins are working, and so far I've checked, no mods are working. I don't know what can I do. EDIT: Nevermind, I solved it.
The manager when launching is stuck on a black screen, I have been troubleshooting for days now and doing all that I could, updating my drivers, running it in different locations and whatnot. Nothing works, running in administrator doesnt work either. Its just a black screen on boot with the Exe. Modding Mhwilds.
1. Go to Nvidia control panel 2. Manage 3D settings 3. Program Settings 4. Select Program to customize 6. Choose fluffy modmanager.exe executable 7. Scroll all the way down to Vulkan/OpenGL present method 8. Select Auto
If that doesn't work, fiddle around with the OpenGL GDI compatibility or OpenGL rendering GPU settings. In any case that it is available, it might be the "Select the preferred graphics processor for this program" option. Ideally it should be your GPU, and not your "integrated graphics" option.
(Sorry for the double post; saw your pin too late haha)
Sorry for the dumb question, but does it affect the performance of SF6 and/or Fluffy, if Fluffy is used an an HDD instead of a SSD? The modification progress shouldn't be affected that much, right? But I'm not 100% sure, if the game will be affected by it. Reason being, that I want to clear up some space on my SSD and I have 10GB of mods. Thanks in advance :)
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When asking for help with the mod manager below, please make sure to mention which game you're trying to mod.
REFramework says that no plugins are working, and so far I've checked, no mods are working. I don't know what can I do.
EDIT:
Nevermind, I solved it.
"Invalid or missing install path. Trying to automatically acquire it...
Mod Managing Disabled. Could not find rre5dx9.exe"
Any halp?
1. Go to Nvidia control panel
2. Manage 3D settings
3. Program Settings
4. Select Program to customize
6. Choose fluffy modmanager.exe executable
7. Scroll all the way down to Vulkan/OpenGL present method
8. Select Auto
If that doesn't work, fiddle around with the OpenGL GDI compatibility or OpenGL rendering GPU settings. In any case that it is available, it might be the "Select the preferred graphics processor for this program" option. Ideally it should be your GPU, and not your "integrated graphics" option.
Hope this helps!
Sorry for the dumb question, but does it affect the performance of SF6 and/or Fluffy, if Fluffy is used an an HDD instead of a SSD?
The modification progress shouldn't be affected that much, right? But I'm not 100% sure, if the game will be affected by it.
Reason being, that I want to clear up some space on my SSD and I have 10GB of mods. Thanks in advance :)