hiya, when installing mods where the mod's folders are not in a BepInEx path (BepInEx\plugins\[mod] for example), they will not install correctly - instead, the mod's folders will be in the data's root path in the right window of MO2.
other than that, it works just fine, ty for making this <3
you can use the manual button in quick install and create the BepInEx directory(and any other folder if need be) via right clicking <lethal company>, and place the plugins/config/patchers folder into that via dragging, so it looks something like BepInEx\plugins\[mod] to get around this.
Pro tip, I found out you can actually just install BepInEx through MO2 if you use Root Builder and you put the files into a folder called "Root". Then the game will launch with BepInEx and you can keep your steam folder 100% clean
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It,s working.. but, how using mods?
In steam manual dont working (MO2 deleted 'Root' folder after every launch)
other than that, it works just fine, ty for making this <3
Pro tip, I found out you can actually just install BepInEx through MO2 if you use Root Builder and you put the files into a folder called "Root". Then the game will launch with BepInEx and you can keep your steam folder 100% clean