General Information: Before asking any questions, please do the following first: > Read the entire Description page > Read the FAQs linked above
Reporting an Issue: You can report an issue here on Nexus, or even better directly on GitHub. It is important that if you want to report an issue, that you always include as much information as possible. In general, you should first read the above article "How To Report Issues Helpfully" - and provide us with your Debug Log "LOOTDebugLog.txt". If the Debug Log isn't provided, potential issues will only take longer to be resolved.
Hello. Can the authors or someone please tell me where can I download the latest masterlist (s)? I mean download a masterlist like an offline file. Thanks!
The latest (0.26.0) LOOT versions from GitHub (.EXE and .7z) and from this mod on NexusMods, were all uploaded and checked in VirusTotal by me, and only URLHaus (which I have never heard of before) reported it malicious, whereas remaining 96 antimalware services reporting it as clean. I've further scanned these LOOT files on my PC in reputed antimalware tools BitDefender, MBAM and Windows Defender, and they reported them as clean. So it's a false positive by URLHaus, do not worry.
TLDR: We can safely use this new LOOT version 0.26.0 from here or GitHub.
Someone save me from my stupid. i did the curious cellular technician thing and tampered with the path file and intall path in LOOT settings and now when i set it back to the install path of ESObliv and the oblivesm Loot just tells me that there was an error and to check the log that my blind ass cant find. i tried uninstalling LOOT in hopes a clean install would undo my stupid but it didnt. can someone educate a mod novice?
Update: you can go to C:\Users\(you)\AppData\Local\LOOT to see you log txt file. it'll tell you your errors if anyone does something silly like me. also you can go to "file" in loot and hit "open loot data folder" to get to the txt file. the file still doesn't make much since to me though so im gonna look at it a while to learn from my BS and post lol
Here's a copy of the error log. maybe a more experience person can make sense of this but to me it doesm't make sense since it's a clean install now. :\ [11:06:50.705733] [info]: Running 64-bit LOOT on Windows 11 Version 24H2 and the x86_64 CPU architecture[11:06:50.705834] [info]: LOOT version: 0.26.0+a0547e68[11:06:50.705859] [info]: libloot version: 0.26.1+070822f3[11:06:50.705904] [info]: LOOT is being run through Mod Organiser.[11:06:50.708541] [warning]: Could not find the Epic Games Launcher app data path in the Registry, so assuming it's in %ProgramData%.[11:06:50.708822] [warning]: Could not find the Epic Games Launcher app data path in the Registry, so assuming it's in %ProgramData%.[11:06:50.710094] [warning]: Could not find the Epic Games Launcher app data path in the Registry, so assuming it's in %ProgramData%.[11:06:50.710319] [warning]: Could not find the Epic Games Launcher app data path in the Registry, so assuming it's in %ProgramData%.[11:06:50.710638] [warning]: Discarding game install for TES IV: Oblivion Remastered installed from Steam to C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered as a duplicate of the install for TES IV: Oblivion Remastered installed from Steam to C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered[11:06:50.710798] [info]: Could not find paths for game with LOOT folder name "Skyrim Special Edition".[11:06:50.742425] [warning]: Failed to find the style sheet for the "default" theme in the filesystem, attempting to load from built-in resources...[11:06:50.742501] [warning]: Failed to find the style sheet for the "default-dark" theme in the filesystem, attempting to load from built-in resources...[11:06:50.849713] [info]: Initialising filesystem-related data for game: TES IV: Oblivion Remastered[11:06:50.849771] [info]: Attempting to create a game handle for game type "The Elder Scrolls IV: Oblivion Remastered" with game path "C:/Program Files (x86)/Steam/steamapps/common/Oblivion Remastered" and game local path ""[11:07:05.654819] [info]: Updating file at "%USERPROFILE%\AppData\Local\LOOT\games\Oblivion Remastered\masterlist.yaml" using file at "C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data"[11:07:05.655361] [error]: Caught an exception: C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data is not a regular file[11:07:05.760843] [info]: Writing file revision info for %USERPROFILE%\AppData\Local\LOOT\prelude\prelude.yaml.metadata.toml with ID 0d9763e282dbb63d52fb47865b402f39ad952751 and date 2025-05-15[11:07:06.493065] [info]: Beginning sorting operation.[11:07:06.543939] [error]: esplugin failed to parse plugin "C:/Program Files (x86)/Steam/steamapps/common/Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data\DoubleSummonsTrueSkillLevel.esp". Error code: 5. Details: An error was encountered while parsing the plugin content "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00": Error in parser: Tag[11:07:06.544075] [error]: Caught exception while trying to add C:/Program Files (x86)/Steam/steamapps/common/Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data\DoubleSummonsTrueSkillLevel.esp to the cache: esplugin failed to parse plugin "C:/Program Files (x86)/Steam/steamapps/common/Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data\DoubleSummonsTrueSkillLevel.esp". Error code: 5. Details: An error was encountered while parsing the plugin content "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00": Error in parser: Tag: esplugin error[11:07:06.808718] [info]: Sorting operation complete.[11:07:17.139703] [info]: Updating file at "%USERPROFILE%\AppData\Local\LOOT\games\Oblivion Remastered\masterlist.yaml" using file at "C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data"[11:07:17.140058] [error]: Caught an exception: C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data is not a regular file[11:07:17.237350] [info]: Writing file revision info for %USERPROFILE%\AppData\Local\LOOT\prelude\prelude.yaml.metadata.toml with ID 0d9763e282dbb63d52fb47865b402f39ad952751 and date 2025-05-15[11:07:17.272477] [info]: Writing file revision info for %USERPROFILE%\AppData\Local\LOOT\games\Skyrim Special Edition\masterlist.yaml.metadata.toml with ID a657644826f18fb5f8971e28d9c3d311b3842475 and date 2025-05-15[11:07:24.845196] [info]: Backup of %USERPROFILE%\AppData\Local\LOOT created in %USERPROFILE%\AppData\Local\LOOT\backups\LOOT-backup-20250515T110724
Update: DO NOT DO THIS UNLESS YOURE MORE EXPERIENCED THAN ME. but for documentation purposes this is what fixed it for me tentatively. instead of uninstalling the entire mod from Program files and deleted EVERYTHING, i just went to file in loot open the data folder, and went to the loot root folder and deleted it( not the one in program files!). when i opened loot again it automaticaly loaded the setting back to when i first installed it. now it sorts and updates like normal.
Is this safe to download? I keep getting a message that it doesn't have many loads and be sure it is safe before I open it. Probably something with software. I'm a noob at the PC stuff so just wanted to be sure. Was wanting to use the standalone version for Oblivion Remastered.
Hey, i testet it with Oblivion Remaster and there is a problem with Vortex. They make different loadorders. When i sort it with LOOT i get on Vortex a Yellow messege that he will repair the Loadorder.
I was wondering if Oblivion Remaster will be supported by Loot - Load Order Optimisation Tool some point in the future, as it is essential to me as a Skyrim player.
483 comments
Useful Links:
- Official Website
- LOOT's GitHub Repository
- LOOT's Discord Server
- Documentation - Read The Docs
- FAQs
- How To Report Issues Helpfully
- GitHub Status
General Information:
Before asking any questions, please do the following first:
> Read the entire Description page
> Read the FAQs linked above
Reporting an Issue:
You can report an issue here on Nexus, or even better directly on GitHub. It is important that if you want to report an issue, that you always include as much information as possible. In general, you should first read the above article "How To Report Issues Helpfully" - and provide us with your Debug Log "LOOTDebugLog.txt". If the Debug Log isn't provided, potential issues will only take longer to be resolved.
So it's a false positive by URLHaus, do not worry.
TLDR: We can safely use this new LOOT version 0.26.0 from here or GitHub.
Update: you can go to
C:\Users\(you)\AppData\Local\LOOT
to see you log txt file. it'll tell you your errors if anyone does something silly like me. also you can go to "file" in loot and hit "open loot data folder" to get to the txt file. the file still doesn't make much since to me though so im gonna look at it a while to learn from my BS and post lol
[11:06:50.705733] [info]: Running 64-bit LOOT on Windows 11 Version 24H2 and the x86_64 CPU architecture[11:06:50.705834] [info]: LOOT version: 0.26.0+a0547e68[11:06:50.705859] [info]: libloot version: 0.26.1+070822f3[11:06:50.705904] [info]: LOOT is being run through Mod Organiser.[11:06:50.708541] [warning]: Could not find the Epic Games Launcher app data path in the Registry, so assuming it's in %ProgramData%.[11:06:50.708822] [warning]: Could not find the Epic Games Launcher app data path in the Registry, so assuming it's in %ProgramData%.[11:06:50.710094] [warning]: Could not find the Epic Games Launcher app data path in the Registry, so assuming it's in %ProgramData%.[11:06:50.710319] [warning]: Could not find the Epic Games Launcher app data path in the Registry, so assuming it's in %ProgramData%.[11:06:50.710638] [warning]: Discarding game install for TES IV: Oblivion Remastered installed from Steam to C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered as a duplicate of the install for TES IV: Oblivion Remastered installed from Steam to C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered[11:06:50.710798] [info]: Could not find paths for game with LOOT folder name "Skyrim Special Edition".[11:06:50.742425] [warning]: Failed to find the style sheet for the "default" theme in the filesystem, attempting to load from built-in resources...[11:06:50.742501] [warning]: Failed to find the style sheet for the "default-dark" theme in the filesystem, attempting to load from built-in resources...[11:06:50.849713] [info]: Initialising filesystem-related data for game: TES IV: Oblivion Remastered[11:06:50.849771] [info]: Attempting to create a game handle for game type "The Elder Scrolls IV: Oblivion Remastered" with game path "C:/Program Files (x86)/Steam/steamapps/common/Oblivion Remastered" and game local path ""[11:07:05.654819] [info]: Updating file at "%USERPROFILE%\AppData\Local\LOOT\games\Oblivion Remastered\masterlist.yaml" using file at "C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data"[11:07:05.655361] [error]: Caught an exception: C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data is not a regular file[11:07:05.760843] [info]: Writing file revision info for %USERPROFILE%\AppData\Local\LOOT\prelude\prelude.yaml.metadata.toml with ID 0d9763e282dbb63d52fb47865b402f39ad952751 and date 2025-05-15[11:07:06.493065] [info]: Beginning sorting operation.[11:07:06.543939] [error]: esplugin failed to parse plugin "C:/Program Files (x86)/Steam/steamapps/common/Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data\DoubleSummonsTrueSkillLevel.esp". Error code: 5. Details: An error was encountered while parsing the plugin content "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00": Error in parser: Tag[11:07:06.544075] [error]: Caught exception while trying to add C:/Program Files (x86)/Steam/steamapps/common/Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data\DoubleSummonsTrueSkillLevel.esp to the cache: esplugin failed to parse plugin "C:/Program Files (x86)/Steam/steamapps/common/Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data\DoubleSummonsTrueSkillLevel.esp". Error code: 5. Details: An error was encountered while parsing the plugin content "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00": Error in parser: Tag: esplugin error[11:07:06.808718] [info]: Sorting operation complete.[11:07:17.139703] [info]: Updating file at "%USERPROFILE%\AppData\Local\LOOT\games\Oblivion Remastered\masterlist.yaml" using file at "C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data"[11:07:17.140058] [error]: Caught an exception: C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data is not a regular file[11:07:17.237350] [info]: Writing file revision info for %USERPROFILE%\AppData\Local\LOOT\prelude\prelude.yaml.metadata.toml with ID 0d9763e282dbb63d52fb47865b402f39ad952751 and date 2025-05-15[11:07:17.272477] [info]: Writing file revision info for %USERPROFILE%\AppData\Local\LOOT\games\Skyrim Special Edition\masterlist.yaml.metadata.toml with ID a657644826f18fb5f8971e28d9c3d311b3842475 and date 2025-05-15[11:07:24.845196] [info]: Backup of %USERPROFILE%\AppData\Local\LOOT created in %USERPROFILE%\AppData\Local\LOOT\backups\LOOT-backup-20250515T110724
Moral guys: dont be me and mess with s#*! lol
Where did you download DoubleSummonsTrueSkillLevel.esp from?