This page was last updated on 22 April 2025, 7:31PM
Changelogs
Version 0.2.1
Added installer for UE4SS DLL Mods
Improved code for partition-checked modtypes
Fixed incorrect path for button to open LogicMods folder
Minor code improvements
Version 0.2.0
Added multiple modtypes and installers for Documents folders: Canvas and AIGenerated folders, MyAppearances (appearance.dat), MyTextures (albedo.jpg), and MyAnimations (motion.dat)
Corrected Saves install path
Removed unnecessary logging
Version 0.1.4
Fixed undefined variable error for setting modtypes if the game had not been discovered yet
Version 0.1.3
Fixed partition checks for enabling modtypes for Config, Saves, and Creations mods
Added error messages if the user tries to install Config, Save, or Creations mods when those modtypes are not enabled
Fixed a ReferenceError for incorrect "CHECK_AI" variable name
Version 0.1.2
Added installers for My3DPrinter and Creations mods (to Documents folder). Note that the game, staging folder, and user folder must ALL be on the same drive for this to work since this game cannot use symlinks
Added buttons to open inZOI My3DPrinter and Creations (Documents) folders and to view the Changelog (folder icon in Mods toolbar)
Added a tool to launch the game with custom arguments (arguments provided by the user)
Version 0.1.1
Corrected save files path
Added automatic install of Mod Enabler
Removed .sig extension files from pak mod installer as they are not required