Hi there. First thanks for making this mod or rather reg entry! :D
Now, I have a question. I enabled this and while it does show the current dlss version, despite installing the most current dlss 4 version which seems to be 310.2.1 which should be preset K, the dlss indicator shows ingame still preset d. Is it possible that the indicator shows the wrong version? Or that it perhaps only shows the officially supported version?
I’m on Win 10-64bit, rtx 5080, 9800x3d, game is Claire Obscure (official only 3.7), used dlss swapper as well as injector to change dlss and global settings to preset k, yet the indicator still shows render preset d: diamond_wallaby/weights_00070.pth It does show the correct ray reconstruction version though which is 310.2.1 as well.
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Now, I have a question. I enabled this and while it does show the current dlss version, despite installing the most current dlss 4 version which seems to be 310.2.1 which should be preset K, the dlss indicator shows ingame still preset d.
Is it possible that the indicator shows the wrong version?
Or that it perhaps only shows the officially supported version?
I’m on Win 10-64bit, rtx 5080, 9800x3d, game is Claire Obscure (official only 3.7), used dlss swapper as well as injector to change dlss and global settings to preset k, yet the indicator still shows render preset d: diamond_wallaby/weights_00070.pth
It does show the correct ray reconstruction version though which is 310.2.1 as well.