I don't think this is working? It's saying all the mods are activated and installed but not a single one is working :(. I can see them in the folder but they don't load.
It kind of works by adding the mod files (or rather symlinks to them) to Data folder. However it doesn't add them to Fallout76Custom.ini. So you have to manage your load order manually. While suboptimal, it's still easier, than doing everything manually. It kind of strange and confusing that this fact is not mentioned anywhere, so I wonder if it's broken or unfinished.
Is there any chance of adding support for the Gamepass version of Fallout 76?
It's fully able to be modded, but has a different .exe name from the Steam version. As a result when you try to manage the game in Vortex, it fails to detect. By default (and in the steam version) Vortex expects to find Fallout76.exe. In the gamepass version, the main executable is Project76_GamePass.exe. Beyond that the data subfolder structure and ini file location are the same, so it should just be a question of allowing a different executable name to be detected.
Is version 2.1.2 supposed to be managing the .ini file or do you have to do it manually? I see some comments talking about a beta version but it is not in the Files tab.
I would love for Vortex to start managing fo76 but until it starts editing the INI Its pointless (you're basically manually installing them anyways), But I will keep an eye on this and wish you all the luck.
UPDATE: I've tried the beta version and it seems to work fine. ------------- This seems to be bugged. I'm looking at the code on GitHub and I can see some bugs. I've seen that you uploaded a new beta version in January. Is the new version working? if so, please make it the main file because this is creating some confusion.
The Fallout 76 executable for the gamepass version is not fallout76.exe. it is Project76_GamePass.exe. Therefore adding the gamepass version doesn't work for this reason. Would a fix for this issue be possible? Thank you for your consideration.
JFYI: This (Vortex) does not control load order - does not edit custom.ini Vortex does manage the virtual file system so your install stays clean. It will tell you of conflicts. From what I know, custom.ini controls the load order. Sort your conflicts in Vortex and then use that order to copy/paste your .ba2's into the .ini.
Correct me if I'm wrong. (Don't tell me I'm wrong, show me I'm wrong)
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So you have to manage your load order manually. While suboptimal, it's still easier, than doing everything manually.
It kind of strange and confusing that this fact is not mentioned anywhere, so I wonder if it's broken or unfinished.
It's fully able to be modded, but has a different .exe name from the Steam version. As a result when you try to manage the game in Vortex, it fails to detect. By default (and in the steam version) Vortex expects to find Fallout76.exe. In the gamepass version, the main executable is Project76_GamePass.exe. Beyond that the data subfolder structure and ini file location are the same, so it should just be a question of allowing a different executable name to be detected.
Since "Project76_GamePass.exe" is the file name, Vortex does not see it.
Is version 2.1.2 supposed to be managing the .ini file or do you have to do it manually? I see some comments talking about a beta version but it is not in the Files tab.
Cheers.-
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This seems to be bugged. I'm looking at the code on GitHub and I can see some bugs. I've seen that you uploaded a new beta version in January.
Is the new version working? if so, please make it the main file because this is creating some confusion.
This (Vortex) does not control load order - does not edit custom.ini
Vortex does manage the virtual file system so your install stays clean.
It will tell you of conflicts.
From what I know, custom.ini controls the load order. Sort your conflicts in Vortex and then use that order to copy/paste your .ba2's into the .ini.
Correct me if I'm wrong.
(Don't tell me I'm wrong, show me I'm wrong)