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ChemBoy1

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ChemBoy1

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About this mod

This extension adds Bellwright modding support to Vortex Mod Manager.

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NOTICE June 26: The game now has ModKit and Steam Workshop support. This extension has been updated to remove Signature Bypass, move Pak  mods to "Content/Mods", and added a tool to launch the ModKit.

This extension adds Bellwright modding support to Vortex Mod Manager.

The Steam version of the game should be automatically discovered. Other versions may need to select the install location manually.

This game does not support symlinks. You must have the mod staging folder and the game on the same drive to use this extension. 

UE4SS LogicMod (Blueprint) Mod Authors - You MUST include a "LogicMods" folder above your .pak file in order for this extension to install the mod to the correct location. Without this, there is no way to differentiate between LogicMod paks and regular pak mods. 


Mod Installation Notes:
  • For upscalers, reshades, and other mods that need to be next to the game executable will be installed to the Binaries folder.
  • UE Pak mods will be installed to the correct "Content/Mods" folder automatically and can be load ordered in the Load Order tab. - Note that Steam Workshop mods will not be available in the Load Order.
  • Mods intended for the game's root folder will be automatically installed as mod type "Root Game Folder".
  • The UE4SS mod will be installed next to the game's executable.
  • UE4SS Script mods will be installed to the correct folder. An "enabled.txt" file will be written to the mod if it was not included by the author.
  • UE4SS DLL mods will be installed to the correct folder. An "enabled.txt" file will be written to the mod if it was not included by the author.
  • UE4SS LogicMod (Blueprint) mods will be installed using mod type "UE4SS LogicMods (Blueprint)". 

Usage Notes:
  • You can open several useful files and folders using the buttons within the folder icon on the Mods toolbar. 
  • Note that after the ModKit update, the Signature Bypass is no longer required.
  • If you used the extension prior to version 0.3.0, you may need to reinstall any Pak mods to install them properly to the new "Content/Mods" folder. Note that mods will need to be updated for the new game version to work.


Credits:
Credit to Pickysaurus  (Nexus Mods Community Manager) for his Unreal Engine Mod Installer extension.
Credit to Nagev (Nexus Mods Vortex Developer) for his support on helping me learn to make Vortex extensions, and being patient when I break things :)
Credit to DMVoidKitten for assisting with updating this extension to accomodate the game's changing mod landscape. 




Support the Mod Author: 
If you would like to support my work, you can do so below. Your support is greatly appreciated!