does anyone knows is there anyway to draw close fog like in original? cuz in remake it looks like there is some force field around James that repales fog (
like wukong, if we disable the fog it's gonna looks good in a few scene, but it's gonna look way worse on most of the scene, in the city the fog used to cover low draw distance if we disable the fog, it's just gonna pop out of nowhere, idk if it's just me, but ig i prefer the fog still enabled
Hey great mod! It's quite strange to see outside of the city's bounds without a fog, but I can ignore it. However, i'm running on Low/Medium graphic settings because I don't have the most powerful PC. All the puddles on the ground look distorted, like when an old tape gets bad. Can anyone tell me what settings could change that?
I hope for a Mod that does the opposite. Well not exactly opposite, just get rid of the force field, that shoves the fog away from James. As it is now, James has a 6ft radius around him, where the fog just disappears. Looks really weird imo. So i hope there will be a mod for that too.
23 comments
r.volumetricfog=0
r.fog=0
to
;r.volumetricfog=0
;r.fog=0
Perhaps this will be interesting and useful to someone.
try 30 if you want fog out the azz
will also need to play along with these settings to tweak quality
r.VolumetricCloud.ShadowMap.MaxResolution
r.VolumetricCloud.SkyAO.MaxResolution
;r.VolumetricFog.GridDivisor
;r.VolumetricFog.GridPixelSize
;r.VolumetricFog.GridSizeZ
;r.VolumetricCloud.SampleMinCount
;r.VolumetricCloud.ViewRaySampleMaxCount
you can look up Hogwarts fog mods for values (same engine as this one)
Some pictures would be nice.