Update v2.7 - Drastically reduced ghosting - Improved frametime stability (less hitches) - Added an additional optional file(only works on Windows, not Linux)
Update v2.6 - Major performance uplift for the "Performance" and "Ultra Performance" preset. 7% minimum in GPU limited scenes, most of the time more.
Update v2.5 - Fixed graphical issues inside some indoor areas - Fixed bug on characters eyes/faces looking weird - Improved DLSS quality (requires latest game update, the devs fixed this issue) - Added better compatibility for the latest game update
Yeah, same here. On lower presets game stopped crashing, however there are now huge fps drops in it's place. It's especially visible in the appartements first save point room. If you move, shadows keep unloading and then load again, repeatedly, in fast succesion. On higher presets this will cause game to crash.
I went back to try all the presets and basically any of them, excluding low spec gaming, will crash the game at some point. The only difference is that the more demanding presets are prone to crash with much less camera/character movement.
--- {RO-Shadows} section should be fine, I've checked it yesterday (my methodology was erasing one line at a time and starting game to see if this action changed anything). I'll try looking into other sections tomorrow morning. Also, I'm not using Ultra Quality preset (beside testing), so I thought that these lines under {Ultra Quality} section were addition that does not affect my gameplay. Was I wrong by chance?
Okay, following your advice I started with erasing shadow related lines from {Ultra Quality} section and it solved problems with crashes and slowdowns on my PC completely. However, erasing few lines at a time (to speed up process) solved nothing on my machine, indicating that there is some specific combination of at least 2 lines that causes the problem.
I've downloaded and tested most recent version of your mod - game crashed. Then, just like you suggested, I removed "r.Shadow.MaxResolution=1" and... it fixed the problem. No crash, no flickering shadows, no massive slowdowns. I'm baffled, because last time when I erased this line along with few others at the same time, it did nothing. Thank you for your dedication to solving the problem!
The game runs well. Like insanely well. But the moment im in the apartments section and i move the camera quickly it crashes. Does anyone have a fix cause the game genuinely feels unplayable without this incredible mod.
I have exact same problem. After 6 hours of looking for solution to this problem, without proper knowledge of modding I couldn't pinpoint what exactly causes this crash. I did find however temporary fix for you: - open engine.ini of whichever preset you're using (right click on the engine.ini, choose properties, uncheck read-only attribute and apply), under DIVIDER 1 section you'll find "Presets", find the one you are using and add line: r.ShadowQuality=0 and save - change back engine.ini to read only attribute This will disable shadows and therefore stop game from crashing in appartements. You will lose some fidelity in the process (surprisingly it's not that much noticable), however in exchange you will be able to use all the benefits of this great mod.
This fixed my issue thank you so much. BTW The Hybred im running the game on Arch Linux using ProtonGE 10-4 with and RTX3060ti with the quality preset. If you need anymore from me let me know.
actually i did have this issue one more time. During the cutscene where you first met maria it would hitch a lot and then randomly crash. I added the line r.ShadowQuality=0 and that fixed it again
The most recent update still unfortunately hasn't fixed this issue. But massive props to you cause ur genuinely doing god's work. Hope ur able to figure out how to resolve this issue bro.
DISCLAIMER: This comment is based only on Ultra settings experience.
This line makes the game crash. Remove it and solved. --- {RO-Other}r.GPUSkin.UnlimitedBoneInfluences=1
This line removes shadows. Erase it to get them back. --- {LumenGI Replaced}r.Lumen.DiffuseIndirect.Allow=0
These lines make the game reflexions disappear and the game itself too dark. Delete them to get proper lighting effects back. --- {Relighting}r.SSR.MaxRoughness=0.53 r.SkylightIntensityMultiplier=0.23 r.Color.Min=-0.0055 r.Color.Max=1.25 r.Color.Mid=0.5
Even by doing all this, with the mod, you'll get a good amount of FPS boost. Around 30 in my case, playing on Ultrawide 3440x1440 on a 3080ti. 90 to 130 fps gameplay.
crashes the game for me after launching before getting to the main menu 2080 rtx using the ultra quality mod can you fix it? :( I remember using the old version that had you select upscaler and sharpening on my 4080 in my other rig and it worked great. Tried to install it on my office pc and it crashed the game on launch, same as the poster from june 3, might wanna look into it :(
removing r.GPUSkin.UnlimitedBoneInfluences=1. prevents game from ctd on start up, might wanna remove it from the normal light ultra quality preset which is the one i was using, without removing this,i cant run the game
if i delete the folder in appdata and then open the game with the mod installed it can start, but if i try to change the graphic settings such as shadow quality, the game crashes, this also happens if i change the settings first and then apply the mod, with previous versions it works and with the original version too. Do you think it can be solved?
I've encountered a similar issue. Using the files for performance mode crashes the game almost instantly after loading the savegame. Using the files for balanced mode instead has no issues (but my pc runs hotter hence I wanted to use performance)
181 comments
Update v2.8
- Reduced file size
- Improved reflection quality on "Ultra Quality" presets & higher
Update v2.7
- Drastically reduced ghosting
- Improved frametime stability (less hitches)
- Added an additional optional file(only works on Windows, not Linux)
Update v2.6
- Major performance uplift for the "Performance" and "Ultra Performance"
preset. 7% minimum in GPU limited scenes, most of the time more.
Update v2.5
- Fixed graphical issues inside some indoor areas
- Fixed bug on characters eyes/faces looking weird
- Improved DLSS quality (requires latest game update, the devs fixed this issue)
- Added better compatibility for the latest game update
Check out the entire Optimax Performance mod series to see what other games this mod support
already donation u on kofi good job bro u earn it
Check out my other performance mods when you're done
--- {Ultra Quality}
r.Shadow.Virtual.SMRT.RayLengthScaleDirectional=2
r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=0
r.Shadow.Virtual.SMRT.RayCountDirectional=8
r.Shadow.Virtual.Clipmap.FirstLevel=3
r.CapsuleMaxIndirectOcclusionDistance=0
r.CapsuleMaxDirectOcclusionDistance=0
r.Shadow.CachedShadowsCastFromMovablePrimitives=0
r.Shadow.PerObjectCastDistanceRadiusScale=0.001
r.MaxCSMRadiusToAllowPerObjectShadows=0.01
r.Mobile.Shadow.CSMShaderCullingMethod=0
r.RayTracing.Translucency.Shadows=0
r.Shadow.LightViewConvexHullCull=0
r.Shadow.RectLightReceiverBias=0
r.Shadow.CSM.TransitionScale=0
r.Shadow.RadiusThreshold=0
r.Shadow.CachePreshadow=1
r.Shadow.MaxResolution=1
r.Shadow.Preshadows=0
r.Shadow.PerObject=1
r.HFShadowQuality=0
--- {RO-VSM}
r.Shadow.Virtual.SMRT.ExtrapolateMaxSlopeDirectional=0.0
r.Shadow.Virtual.NonNanite.IncludeInCoarsePages=0
r.Shadow.Virtual.MarkCoarsePagesDirectional=1
r.Shadow.Virtual.PageMarkingPixelStrideX=2
r.Shadow.Virtual.PageMarkingPixelStrideY=2
r.Shadow.Virtual.MarkCoarsePagesLocal=0
r.Shadow.Virtual.Cache.StaticSeparate=1
r.Shadow.Virtual.TranslucentQuality=0
r.Shadow.Virtual.OnePassProjection=1
r.Shadow.Virtual.DistantLightMode=1
r.Shadow.Virtual.NonNanite.UseHZB=0
r.Shadow.Virtual.Cache=1
r.Shadow.Nanite=1
Next, try these combinations, since they're related
r.Shadow.Virtual.SMRT.RayLengthScaleDirectional=2
r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=0
r.Shadow.Virtual.SMRT.RayCountDirectional=8
r.Shadow.Virtual.Clipmap.FirstLevel=3
r.Shadow.PerObjectCastDistanceRadiusScale=0.001
r.CapsuleMaxIndirectOcclusionDistance=0
r.CapsuleMaxDirectOcclusionDistance=0
r.Shadow.CachedShadowsCastFromMovablePrimitives=0
r.Shadow.CachePreshadow=1
r.MaxCSMRadiusToAllowPerObjectShadows=0.01
r.Mobile.Shadow.CSMShaderCullingMethod=0
r.Shadow.CSM.TransitionScale=0
r.RayTracing.Translucency.Shadows=0
r.Shadow.LightViewConvexHullCull=0
r.Shadow.RectLightReceiverBias=0
r.Shadow.RadiusThreshold=0
r.Shadow.Preshadows=0
r.Shadow.PerObject=1
r.HFShadowQuality=0
pinpoint what exactly causes this crash. I did find however temporary fix for you:
- open engine.ini of whichever preset you're using (right click on the engine.ini, choose properties, uncheck read-only attribute and apply), under DIVIDER 1 section you'll find "Presets", find the one you are using and add line: r.ShadowQuality=0 and save
- change back engine.ini to read only attribute
This will disable shadows and therefore stop game from crashing in appartements. You will lose some fidelity in the process (surprisingly it's not that much noticable), however in exchange you will be able to use all the benefits of this great mod.
This line makes the game crash. Remove it and solved.
--- {RO-Other}r.GPUSkin.UnlimitedBoneInfluences=1
This line removes shadows. Erase it to get them back.
--- {LumenGI Replaced}r.Lumen.DiffuseIndirect.Allow=0
These lines make the game reflexions disappear and the game itself too dark. Delete them to get proper lighting effects back.
--- {Relighting}r.SSR.MaxRoughness=0.53
r.SkylightIntensityMultiplier=0.23
r.Color.Min=-0.0055
r.Color.Max=1.25
r.Color.Mid=0.5
r.ReflectionMethod=2
r.SSR.Quality=2
Even by doing all this, with the mod, you'll get a good amount of FPS boost. Around 30 in my case, playing on Ultrawide 3440x1440 on a 3080ti. 90 to 130 fps gameplay.
Because the rest of the advice is just to disable all the Lumen tweaks in the Lumen off version of the mod.
If you're going to do that, just use the normal lighting mode, because its exactly the same after making these changes
can you fix it? :(
I remember using the old version that had you select upscaler and sharpening on my 4080 in my other rig and it worked great. Tried to install it on my office pc and it crashed the game on launch, same as the poster from june 3, might wanna look into it :(
--- {Performance}
r.ContactShadows=0
r.CapsuleShadows=0
r.DefaultFeature.AmbientOcclusion=0
r.AmbientOcclusionStaticFraction=0
r.DistanceFieldShadowing=0
r.Shadow.CachedShadowsCastFromMovablePrimitives=0
r.Shadow.PerObjectCastDistanceRadiusScale=0.001
r.MaxCSMRadiusToAllowPerObjectShadows=0.01
r.Mobile.Shadow.CSMShaderCullingMethod=0
r.RayTracing.Translucency.Shadows=0
r.Shadow.LightViewConvexHullCull=0
r.Shadow.RectLightReceiverBias=0
r.Shadow.CSM.TransitionScale=0
r.Shadow.MaxCSMResolution=0
r.Shadow.RadiusThreshold=0
r.Shadow.CSM.MaxCascades=0
r.AllowLandscapeShadows=0
r.Shadow.TexelsPerPixel=0
r.Shadow.CachePreshadow=1
r.Shadow.DistanceScale=0
r.Shadow.MaxResolution=4
r.Shadow.Preshadows=0
r.Shadow.PerObject=1
r.HFShadowQuality=0
r.VolumetricFog=1
r.ShadowQuality=1