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  1. TheHybred
    TheHybred
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    Changelog
    Update v2.8
    - Reduced file size
    - Improved reflection quality on "Ultra Quality" presets & higher

    Update v2.7

    - Drastically reduced ghosting
    - Improved frametime stability (less hitches)

    - Added an additional optional file(only works on Windows, not Linux)

    Update v2.6

    - Major performance uplift for the "Performance" and "Ultra Performance"
    preset. 7% minimum in GPU limited scenes, most of the time more.


    Update v2.5
    - Fixed graphical issues inside some indoor areas
    - Fixed bug on characters eyes/faces looking weird
    - Improved DLSS quality (requires latest game update, the devs fixed this issue)
    - Added better compatibility for the latest game update
  2. TheHybred
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    Join my Discord server for updates, early access to upcoming releases, beta testing, & to be able to suggest future games.



    Check out the entire Optimax Performance mod series to see what other games this mod support
  3. ibaas
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    Tried a few,  but this one works for me. Great job and thanks. I have the game capped at 60fps and don't notice any dips anymore to 35 (RTX3080)
  4. geekboys
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    no way this mod make game run better!!!!
    already donation u on kofi good job bro u earn it
    1. TheHybred
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      Thanks! I saw it this morning! Glad you left a comment. Appreciate it.

      Check out my other performance mods when you're done
  5. JerrySeinfeldx
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    Broken mod. CTD. 
    1. TheHybred
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      Just use the old version. The latest is experimental but offers more performance, but its not stable yet
    2. JerrySeinfeldx
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      Will try. thank you.
    3. JerrySeinfeldx
      JerrySeinfeldx
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      Old version worked, thank you! 
  6. Marcin89PL
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    Thanks for the update but it didnt fix crashing problems. Also i noticed that now there are huge stutters when moving mouse around.
    1. moskovitz09
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      Yeah, same here. On lower presets game stopped crashing, however there are now huge fps drops in it's place. It's especially visible in the appartements first save point room. If you move, shadows keep unloading and then load again, repeatedly, in fast succesion. On higher presets this will cause game to crash.
    2. TheHybred
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      Does the crash happen on Ultra Quality? Whats the first preset that causes the crash
    3. moskovitz09
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      I went back to try all the presets and basically any of them, excluding low spec gaming, will crash the game at some point. The only difference is that the more demanding presets are prone to crash with much less camera/character movement.
    4. TheHybred
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      Its probably one of these lines / sections. If you can figure out which, it will help me fix this

      --- {Ultra Quality}
      r.Shadow.Virtual.SMRT.RayLengthScaleDirectional=2
      r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=0
      r.Shadow.Virtual.SMRT.RayCountDirectional=8
      r.Shadow.Virtual.Clipmap.FirstLevel=3
      r.CapsuleMaxIndirectOcclusionDistance=0
      r.CapsuleMaxDirectOcclusionDistance=0
      r.Shadow.CachedShadowsCastFromMovablePrimitives=0
      r.Shadow.PerObjectCastDistanceRadiusScale=0.001
      r.MaxCSMRadiusToAllowPerObjectShadows=0.01
      r.Mobile.Shadow.CSMShaderCullingMethod=0
      r.RayTracing.Translucency.Shadows=0
      r.Shadow.LightViewConvexHullCull=0
      r.Shadow.RectLightReceiverBias=0
      r.Shadow.CSM.TransitionScale=0
      r.Shadow.RadiusThreshold=0
      r.Shadow.CachePreshadow=1
      r.Shadow.MaxResolution=1
      r.Shadow.Preshadows=0
      r.Shadow.PerObject=1
      r.HFShadowQuality=0

      --- {RO-VSM}
      r.Shadow.Virtual.SMRT.ExtrapolateMaxSlopeDirectional=0.0
      r.Shadow.Virtual.NonNanite.IncludeInCoarsePages=0
      r.Shadow.Virtual.MarkCoarsePagesDirectional=1
      r.Shadow.Virtual.PageMarkingPixelStrideX=2
      r.Shadow.Virtual.PageMarkingPixelStrideY=2
      r.Shadow.Virtual.MarkCoarsePagesLocal=0
      r.Shadow.Virtual.Cache.StaticSeparate=1
      r.Shadow.Virtual.TranslucentQuality=0
      r.Shadow.Virtual.OnePassProjection=1
      r.Shadow.Virtual.DistantLightMode=1
      r.Shadow.Virtual.NonNanite.UseHZB=0
      r.Shadow.Virtual.Cache=1
      r.Shadow.Nanite=1
    5. moskovitz09
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      --- {RO-Shadows} section should be fine, I've checked it yesterday (my methodology was erasing one line at a time and starting game to see if this action changed anything). I'll try looking into other sections tomorrow morning. Also, I'm not using Ultra Quality preset (beside testing), so I thought that these lines under {Ultra Quality} section were addition that does not affect my gameplay. Was I wrong by chance?
    6. TheHybred
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      Start by erasing the entire section to narrow down which section it is, then you can start going line by line. I think this is a faster approach
    7. moskovitz09
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      Okay, following your advice I started with erasing shadow related lines from {Ultra Quality} section and it solved problems with crashes and slowdowns on my PC completely. However, erasing few lines at a time (to speed up process) solved nothing on my machine, indicating that there is some specific combination of at least 2 lines that causes the problem. 
    8. TheHybred
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      Firstly, remove "r.Shadow.MaxResolution=1' because I'm removing this command in future updates due to bugs on other games.

      Next, try these combinations, since they're related

      r.Shadow.Virtual.SMRT.RayLengthScaleDirectional=2
      r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=0
      r.Shadow.Virtual.SMRT.RayCountDirectional=8
      r.Shadow.Virtual.Clipmap.FirstLevel=3

      r.Shadow.PerObjectCastDistanceRadiusScale=0.001
      r.CapsuleMaxIndirectOcclusionDistance=0
      r.CapsuleMaxDirectOcclusionDistance=0

      r.Shadow.CachedShadowsCastFromMovablePrimitives=0
      r.Shadow.CachePreshadow=1

      r.MaxCSMRadiusToAllowPerObjectShadows=0.01
      r.Mobile.Shadow.CSMShaderCullingMethod=0
      r.Shadow.CSM.TransitionScale=0

      r.RayTracing.Translucency.Shadows=0
      r.Shadow.LightViewConvexHullCull=0
      r.Shadow.RectLightReceiverBias=0
      r.Shadow.RadiusThreshold=0
      r.Shadow.Preshadows=0
      r.Shadow.PerObject=1
      r.HFShadowQuality=0
    9. moskovitz09
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      I've downloaded and tested most recent version of your mod - game crashed. Then, just like you suggested, I removed "r.Shadow.MaxResolution=1" and... it fixed the problem. No crash, no flickering shadows, no massive slowdowns. I'm baffled, because last time when I erased this line along with few others at the same time, it did nothing. Thank you for your dedication to solving the problem!
  7. XxTurboBurstxX
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    The game runs well. Like insanely well. But the moment im in the apartments section and i move the camera quickly it crashes. Does anyone have a fix cause the game genuinely feels unplayable without this incredible mod. 
    1. TheHybred
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      Join the discord server to help me fix this
    2. moskovitz09
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      I have exact same problem. After 6 hours of looking for solution to this problem, without proper knowledge of modding I couldn't
      pinpoint what exactly causes this crash. I did find however temporary fix for you: 
      - open engine.ini of whichever preset you're using (right click on the engine.ini, choose properties, uncheck read-only attribute and apply), under  DIVIDER 1 section you'll find "Presets", find the one you are using and add line: r.ShadowQuality=0  and save
      - change back engine.ini to read only attribute
      This will disable shadows and therefore stop game from crashing in  appartements. You will lose some fidelity in the process (surprisingly it's not that much noticable), however in exchange you will be able to use all the benefits of this great mod.
    3. XxTurboBurstxX
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      This fixed my issue thank you so much. BTW The Hybred im running the game on Arch Linux using ProtonGE 10-4 with and RTX3060ti with the quality preset. If you need anymore from me let me know.
    4. XxTurboBurstxX
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      actually i did have this issue one more time. During the cutscene where you first met maria it would hitch a lot and then randomly crash. I added the line r.ShadowQuality=0 and that fixed it again 
    5. XxTurboBurstxX
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      The most recent update still unfortunately hasn't fixed this issue. But massive props to you cause ur genuinely doing god's work. Hope ur able to figure out how to resolve this issue bro.
  8. Marcin89PL
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    Game is crashing with this tweaks.
  9. Stalin61
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    Crashing in hospital c3 room

  10. Sephilene
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    DISCLAIMER: This comment is based only on Ultra settings experience.

    This line makes the game crash. Remove it and solved.
    --- {RO-Other}r.GPUSkin.UnlimitedBoneInfluences=1

    This line removes shadows. Erase it to get them back.
    --- {LumenGI Replaced}r.Lumen.DiffuseIndirect.Allow=0

    These lines make the game reflexions disappear and the game itself too dark. Delete them to get proper lighting effects back.
    --- {Relighting}r.SSR.MaxRoughness=0.53
    r.SkylightIntensityMultiplier=0.23
    r.Color.Min=-0.0055
    r.Color.Max=1.25
    r.Color.Mid=0.5
  11. --- {Lumen Reflections Replaced}r.Lumen.Reflections.Allow=0
  12. r.Water.SingleLayer.Reflection=3
    r.ReflectionMethod=2
    r.SSR.Quality=2

    Even by doing all this, with the mod, you'll get a good amount of FPS boost. Around 30 in my case, playing on Ultrawide 3440x1440 on a 3080ti.  90 to 130 fps gameplay.


  1. TheHybred
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    The only good advice here is to remove r.GPUSkin.UnlimitedBoneInfluences=1.

    Because the rest of the advice is just to disable all the Lumen tweaks in the Lumen off version of the mod.

    If you're going to do that, just use the normal lighting mode, because its exactly the same after making these changes
  2. ffrasisti
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    same, crashes
  3. ffrasisti
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    crashes the game for me after launching before getting to the main menu 2080 rtx using the ultra quality mod
    can you fix it? :(
    I remember using the old version that had you select upscaler and sharpening on my 4080 in my other rig and it worked great. Tried to install it on my office pc and it crashed the game on launch, same as the poster from june 3, might wanna look into it :(
  4. ffrasisti
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    removing  r.GPUSkin.UnlimitedBoneInfluences=1. prevents game from ctd on start up, might wanna remove it from the normal light ultra quality preset which is the one i was using, without removing this,i cant run the game
  5. Andizzzzy
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    Still relevant or?
  6. TheHybred
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    No. Not anymore
  • ffrasisti
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    Mod is broken as of time of writing, it will crash the game on opening with ultra quality mod
  • DuccioQ
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    After the latest update the mod crashes my game if i try to customize my settings
    1. TheHybred
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      If you change settings then put the mod in, it works fine?
    2. DuccioQ
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      if i delete the folder in appdata and then open the game with the mod installed it can start, but if i try to change the graphic settings such as shadow quality, the game crashes, this also happens if i change the settings first and then apply the mod, with previous versions it works and with the original version too. Do you think it can be solved?
    3. TheHybred
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      Yes it can be solved. Is this the case with any setting and at any value? Or only a specific combination
    4. DuccioQ
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      changing any setting in the advanced quality settings section makes my game crash
    5. Knight888
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      I've encountered a similar issue. Using the files for performance mode crashes the game almost instantly after loading the savegame. Using the files for balanced mode instead has no issues (but my pc runs hotter hence I wanted to use performance)
    6. TheHybred
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      Here are all the performance mod variables. Let me know which one causes the crash for you!

      --- {Performance}
      r.ContactShadows=0
      r.CapsuleShadows=0
      r.DefaultFeature.AmbientOcclusion=0
      r.AmbientOcclusionStaticFraction=0
      r.DistanceFieldShadowing=0
      r.Shadow.CachedShadowsCastFromMovablePrimitives=0
      r.Shadow.PerObjectCastDistanceRadiusScale=0.001
      r.MaxCSMRadiusToAllowPerObjectShadows=0.01
      r.Mobile.Shadow.CSMShaderCullingMethod=0
      r.RayTracing.Translucency.Shadows=0
      r.Shadow.LightViewConvexHullCull=0
      r.Shadow.RectLightReceiverBias=0
      r.Shadow.CSM.TransitionScale=0
      r.Shadow.MaxCSMResolution=0
      r.Shadow.RadiusThreshold=0
      r.Shadow.CSM.MaxCascades=0
      r.AllowLandscapeShadows=0
      r.Shadow.TexelsPerPixel=0
      r.Shadow.CachePreshadow=1
      r.Shadow.DistanceScale=0
      r.Shadow.MaxResolution=4
      r.Shadow.Preshadows=0
      r.Shadow.PerObject=1
      r.HFShadowQuality=0
      r.VolumetricFog=1
      r.ShadowQuality=1