The visuals have become so beautiful that I can't put them down, thank you very much.There was just one problem. The screen sometimes blinks when using frame generation in FSR3 Is there any solution?
It is important to avoid following advice from users who lack an understanding of FG and UE5. Randomly enabling and adjusting settings in the configuration files, including FG, is not advisable.
Proper implementation and adjustments need be carried out by the developers themselves. The blinking issue exists independently of ReShade and can be observed if you know where to look (if you didn't understand, is caused by Frame Generation being forcely enabled).
Hi, been wanting to use your reshade presets as they look beautiful but I seem to keep getting this rectangle in the top left of the screen any help would be much appreciated thank you! Link for photo reference: https://ibb.co/7QtfpBG
EDIT: Seems to happen with your other movie preset collection as well. I've only tested one other reshade from nexus titled Dismal and that seemed to work just fine, hopefully someone knows how to fix! Your presets are beautiful!
UPDATE: Culprit is supersampling, can't use any of them. DLSS is what I primarily used but tested all of them. Very unfortunate as it helps me get a more playable frame rate, if anyone has some ideas I'd be more than happy to hear them.
Hey, do i need to install reshade first before installing this one? Or can i just install your reshade without downloading the main reshade from it's website?
There is several sharpening types, one is the lens quality in the lens properties. Either reduce the lens sharpness or the maximum lens sharpness radius. Two other sharpening can be found under the Post Processing category. Pixel sharpness is a very thin one, and negative values from softness is a bolder one. Click the floppy disk icon in the upper right corner of the menu once you are happy with your changes and then restore performance mode.
THANK YOU, i have been dying for a patch the makes things even just a LITTLE brighter, i understand they want the game to be scary, but some parts are so ugly and others are borderline unplayable with the current brightness settings in the game, really appreciate this!
He is using Frame Generation, forcibly enabled through configuration files, this flickering issue is exacerbated when using ReShade, although it is not caused by ReShade or your files.
Frame Generation, along with many other tweaks being employed by unexperienced users, must be properly implemented by the developers to avoid such problems.
16 comments
The screen sometimes blinks when using frame generation in FSR3
Is there any solution?
It is important to avoid following advice from users who lack an understanding of FG and UE5. Randomly enabling and adjusting settings in the configuration files, including FG, is not advisable.
Proper implementation and adjustments need be carried out by the developers themselves. The blinking issue exists independently of ReShade and can be observed if you know where to look (if you didn't understand, is caused by Frame Generation being forcely enabled).
EDIT: Seems to happen with your other movie preset collection as well. I've only tested one other reshade from nexus titled Dismal and that seemed to work just fine, hopefully someone knows how to fix! Your presets are beautiful!
UPDATE: Culprit is supersampling, can't use any of them. DLSS is what I primarily used but tested all of them. Very unfortunate as it helps me get a more playable frame rate, if anyone has some ideas I'd be more than happy to hear them.
just a request, can you add debanding effect? new ilumination causes a little banding.
TY and endorsed
Frame Generation, along with many other tweaks being employed by unexperienced users, must be properly implemented by the developers to avoid such problems.