All of these "fix stuttering" mods are bunk. It's placebo effect, or you're severely hindering graphic fidelity. Check out the Digital Foundry video on Silent Hill 2 PC that went up this weekend to find out why none of these "fix stuttering" mods on here will work without severely hindering the game and causing other issues. We can only hope that Bloober Team and Konami work on a post-launch patch to try and fix the traversal stutter.
He doesn't. Not only forcing dx11 lowers visual quality by virtue of disabling some effects, but forcing Vulkan further breaks stuff. Honestly idk if you're not stuttering like crazy this is not worth it, if you care about graphics at all (we all do even if we say we don't).
This is low effort not even explaining why you are doing this and what it comes with it (Like forcing DX11 mode via vulkan a thus making some stuff unusable, like RTX).
Even if it's not the case, it gives the impression you saw this somewhere else (because i did see this method posted in many other places), and just reposted it without any insight whatsoever.
This looks like the DX to Vulkan render hack, it does help stutters and performance a little but it breaks some of the lighting and specular effects. I stopped using it when I saw certain small dark rooms like ones at the motel were completely bright compared to vanilla.
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Not only forcing dx11 lowers visual quality by virtue of disabling some effects, but forcing Vulkan further breaks stuff.
Honestly idk if you're not stuttering like crazy this is not worth it, if you care about graphics at all (we all do even if we say we don't).
Even if it's not the case, it gives the impression you saw this somewhere else (because i did see this method posted in many other places), and just reposted it without any insight whatsoever.
I stopped using it when I saw certain small dark rooms like ones at the motel were completely bright compared to vanilla.