I agree, in a previous build it was disabled (but it's had a buggy history), and it will be redisabled when i finish bug fixing my current experimental build im working on!
Hi! Not sure if you’re still working on this, but as of today the enemies are still transparent unless you disable enemy effects, unless I’m doing something wrong. Thanks and take care!
Disable "Enemy Effects"! (6 comments)
otherwise enemies will look semi-invisible in first and third person.