I wish I could, but that's will take more time consume (hints: you should give focus weight painting in these area (vertex groups): jaw, lower/upper-teeth, tounge0-3, eyes L/R, etc.) And for too few endorsements (only 2? lol) like this, I think I should stop to make these mods. ;)
Very cool man, may I ask how do you set the hair alpha mask ( same thing goes to the lashes and beard), I didn't find it in sifu's original basic material tho ;(
I've just render to texture (as color textures and normal texture) and use as color based texture and simple normal maps. I'm still cannot figure how to use alpha mask and scattering materials in Sifu, too bad I've very high quality TIFA here, but I can't not make good result with very long hair :(
Too bad the combo material slot of Sifu only support metallic, roughness and AO only (24bit texture pack), not support 32 bit texture pack with alpha channel :'(
Actually, thinking now, it would be more fun if you make CR7 but put him in Yang final boss. So, in final battle we will have Messi vs CR7 (imagine the two hitting each other there at the end) haha
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Cheers,
Chris
https://youtu.be/WlBjwPQLdQA
may I ask how do you set the hair alpha mask ( same thing goes to the lashes and beard), I didn't find it in sifu's original basic material tho ;(
Too bad the combo material slot of Sifu only support metallic, roughness and AO only (24bit texture pack), not support 32 bit texture pack with alpha channel :'(
i'm laughing a lot here
obs: do CR7 too xD
So, in final battle we will have Messi vs CR7 (imagine the two hitting each other there at the end)
haha