I have a problem, this isnt related but I am trying to install the mod "matrix combat sound effects" and when I put it into the mods folder, in the game I dont notice any change and I thought you could help me because this is a similar mod as it is a sound effects, thanks again
ty its just maybe I dont notice it much then, now that I really focused on hearing the differences, I can notice only the hand whooshing and dodging, thank you so much
Glad you liked the mod. As for the enemies, I have stated in the description of that video on YT, I'm going to release that mod once I replaced them all.
Great mod, I really love the sound effects from this one, compared to the Matrix sfx mod. It feels like a new breeze after using that for years, haha! Nevertheless, just a note: I am sure you are aware the blunt sfx was replaced mainly for the metal bat, but will there be an update to replace the sfx for them towards the wooden bat/bamboo stick/wooden stick? Just wondering, considering I tried both weapons to double check. Again, great mod to enjoy with!
Hello! Glad you enjoyed the mod. The wooden blunt weapons are actually included. I forgot to include them in the video. The only weapons that are not replaced are the sharp weapons, and the bamboo staff which I have stated in the description page of this mod.
Ah, alrighty just double checking. I was presuming that it was the metal bat sounds for both, but I may haven't tried the metal bat itself just incase.
Another question, I actually thought of this earlier while I was studying back at college, will you add more hit sfx variations, or there's a hard-coded variation that can vary a specific number of sfx's within the mod, or nah?
Sounds pretty brutal from what I hear in the demonstration video. I think it would actually fit my Mortal Kombat project better. Gonna try this out soon.
Also, what are those NPC replacer mods in the video and where do I find them?
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Probably The Matrix Combat Sound Effects is already working in yours. It only affects mostly the swooshing sfx.
Hope that helps.
As for the enemies, I have stated in the description of that video on YT, I'm going to release that mod once I replaced them all.
Glad you enjoyed the mod.
The wooden blunt weapons are actually included. I forgot to include them in the video. The only weapons that are not replaced are the sharp weapons, and the bamboo staff which I have stated in the description page of this mod.
Another question, I actually thought of this earlier while I was studying back at college, will you add more hit sfx variations, or there's a hard-coded variation that can vary a specific number of sfx's within the mod, or nah?
Also, what are those NPC replacer mods in the video and where do I find them?
Regarding the NPC's, I have stated in my description of that video that I will upload it once I have replaced them all.