About this mod
Lets you skip skirmishes that are below your character's level by a certain amount.
- Requirements
- Permissions and credits
- Changelogs
- Donations
By default the fraction is set to 0.5, meaning that the encounter level will have to be at most 50% of the player's level.
The test is: player level - enemy level > 0.5 x player level
If you set it to 0.25, for example, the enemies would have to be at most 75% of the the player's level.
(player level - enemy level > 0.25 x player level)
If you set the fraction to 1, it will disable the check and you can always skip, no matter the enemy level.
Skipping the battle should net you all the rewards you would get from both completing the skirmish and randomly dropped by the enemies. Experience for kills is divided equally among your party members.
There is some small quirkiness about the game thinking you're not at home once you go home after skipping. Interact with the World Portal and it will ask if you want to go home. Say ok and it should then recognize that you're home. The game still has bugs, so I'm not sure if this is my fault or theirs.
Config
A config file BepInEx/config/aedenthorn.BattleSkip.cfg is created after running the game once with this mod).
You can adjust the config values by editing this file using a text editor.
Technical
This mod requires BepInEx to be installed for SWPT. Detailed instructions on installing BepInEx are here.
If you are on Windows, you will need the x64 or x86 version based on your architecture, found here:
https://github.com/BepInEx/BepInEx/releases
Unpack the zip file, and place the contents in the game's root folder (beside the game's .exe file).
To install this mod, place the contents of its zip file in the BepInEx/plugins folder (create it if the folder doesn't exist).
Code is at https://github.com/aedenthorn/SWPTMods.
If you want to complain or ask for help or help me test my mods, you can visit my Discord server.