k so i am testing, from v900 to current version, Jesus Christ these developers they added tons of furniture, but u cant even leave ur companions there, only temporary...
Anyway the companies dont stay in place at all if you change the map/reload. I managed to do it a couple of time but they were in T Pose, as not recognizing their last animation, like in any game...
How do u guys do it?
Dont tell me: U guys did test it as developers, without reload map or save? jesus f*#@ing nexus...
Excuse me? This mod has less bugs than the entire game. I don't understand what you want but blaming Jesus and Nexus. Both have nothing to do with this mod.
Yes, the girls move after a map reload. I never claimed anything different. Yes, there is a problem when starting a skirmish after posing. The girls remain in some pose. If you encounter this, just open the Free Pose Mode one more and close it and your girls will be freed.
Installed today, Awesome, all my broken poses are working now. Still trying to learn all the new pose dots. Haven't found the configuration menu though. Thought I saw an earlier post saying it was F1, but that doesn't seem to work. Anyway, thank you for a great mod.
Yep, had to uninstall and reinstall SWPT due to a conflict with another mod that I couldn't figure out how to do a clean removal on. Working fine now. Thank you. I'm using the latest test build and have been slowly working my way through testing the mods I downloaded, most are yours. Since you have X and Y rotation on the furniture mod, any chance you could add a Y axis button on the Poser for the characters? Maybe a different mod would be a better choice, but this looked like a good option.
PS: Being able to rotate the horns would be a nice feature as well.
I downloaded this and like some others I could not rotate or move the character horizontally. I adjust the sensitivities, I can now move the character on all axis, however I am still unable to rotate the characters. Looking at the mods listed in the description, and through this thread I don't have any conflicting mods, any ideas what I can do?
I realize I'm replying a couple months late but I was just trying to figure this out today and I feel like replying might be helpful to you, or if not you, at least someone else who's stuck on this:
For me, at least, I needed to boost the sensitivity on rotation a LOT more than on the others. For horizontal and vertical movement setting it to somewhere between 100 and 200 was reasonable. For rotation, I ended up setting it to 10,000 to get what seemed reasonable to me. I don't know how much this differs depending on your machine / setup though.
That's exactly the problem mentioned by stilt0nchees. Normally, one would hock those input action at the real wall clock time. But this game has it attached to your FPS rate. The more FPS you have, the higher you need to set your sensitivity. I was not able to fix that. Let's wait for the next game release, then I will take a look how to make it more convenient.
Thanks, how long would I need to play? Would download someone's completed save work? I saw on google some save with 7 companions unlocked. I'm a lazy fatman don't have the time to play for many hours, even when I've the trainer for godmode 1-hit kill. I want the girls now lol.
when i update it,all of my old animations and poses has changed,even the animatios in b00tsy's animatios mod,all the poses didnt in the correct position ,the hands ,legs ,arms ,i m not sure if this is the cause of the porblem.but i still need to fix all of them, and i build 20 animations and at least 40 poses,it really takes a lot of time ,i do have no time to do it after my work,its really really really makes me feel fidgety.
Advanced Free Pose Mode has nothing to do with Animations. Please address those mods. About the poses, those also appear to be broken in vanilla game without Advanced Free Pose Mode. I assume this is because the hierarchy of bones and transformers have changed, because sockets for those toys were added with the latest update of the game. If those save files are no more than a linear sequence of transformations applied one after another to the bones regardless of the hierarchical order, then this might be the curse and your saved poses doomed. (And this game does a lot of those s#*!!)
I'm sorry, but I can't help. Personally I never made use of saving poses or this animation mod.
Note that this mod never touched on a section regarding saving or loading poses.
Read docs, explore the configs, play around, define your own bone filters, or try this: Thumb|Index|lMid|rMid|Ring|Pinky Though, this filter is already in the defaults. Or simply set an empty filter to get all bones.
You need to toggle through these filters by repeated clicks on [FREEPOSE]!
There is no such option [HERE >>FINGERS<< HERE]. It's a do it yourself mod.
Some bones get stuck even when "keep pose" is Disabled. E.g., the "elbow" will be reset when leaving free pose but something like "big toe" gets stuck and only gets reset to default position after reload.
51 comments
Anyway the companies dont stay in place at all if you change the map/reload. I managed to do it a couple of time but they were in T Pose, as not recognizing their last animation, like in any game...
How do u guys do it?
Dont tell me: U guys did test it as developers, without reload map or save? jesus f*#@ing nexus...
This mod has less bugs than the entire game.
I don't understand what you want but blaming Jesus and Nexus. Both have nothing to do with this mod.
Yes, the girls move after a map reload. I never claimed anything different.
Yes, there is a problem when starting a skirmish after posing. The girls remain in some pose. If you encounter this, just open the Free Pose Mode one more and close it and your girls will be freed.
In my opinion this game developed to a totally wrong direction.
It doesn't make fun anymore. Even the sexual content becomes boring.
He just uploaded more and more ripped models while the quality became worse and worse.
And the source code was written by a monkey.
Anyway, thank you for a great mod.
I'm using the latest test build and have been slowly working my way through testing the mods I downloaded, most are yours. Since you have X and Y rotation on the furniture mod, any chance you could add a Y axis button on the Poser for the characters? Maybe a different mod would be a better choice, but this looked like a good option.
PS: Being able to rotate the horns would be a nice feature as well.
For me, at least, I needed to boost the sensitivity on rotation a LOT more than on the others. For horizontal and vertical movement setting it to somewhere between 100 and 200 was reasonable. For rotation, I ended up setting it to 10,000 to get what seemed reasonable to me. I don't know how much this differs depending on your machine / setup though.
Normally, one would hock those input action at the real wall clock time. But this game has it attached to your FPS rate. The more FPS you have, the higher you need to set your sensitivity. I was not able to fix that.
Let's wait for the next game release, then I will take a look how to make it more convenient.
About the poses, those also appear to be broken in vanilla game without Advanced Free Pose Mode.
I assume this is because the hierarchy of bones and transformers have changed, because sockets for those toys were added with the latest update of the game. If those save files are no more than a linear sequence of transformations applied one after another to the bones regardless of the hierarchical order, then this might be the curse and your saved poses doomed. (And this game does a lot of those s#*!!)
I'm sorry, but I can't help. Personally I never made use of saving poses or this animation mod.
Note that this mod never touched on a section regarding saving or loading poses.
or try this: Thumb|Index|lMid|rMid|Ring|Pinky
Though, this filter is already in the defaults.
Or simply set an empty filter to get all bones.
You need to toggle through these filters by repeated clicks on [FREEPOSE]!
There is no such option [HERE >>FINGERS<< HERE]. It's a do it yourself mod.