Did the story get dropped? This was one of the best UGC's I've played (played almost all of them) But so long since 3 came out...? Great story runs fine had to restart the prison brake due to talking to Alister with a NPC no control... Hope to see a chapter 3!
Dunno if anyone else has tried playing this as a Decker, but I noticed that there's one mission (the one where I have to infiltrate a prison to break some guy out) where I need to have a Decker on the team, and I cannot continue until I hire one. The problem is I AM a friggin Decker - I really don't want to have to hire another one as I need more combat/magic/etc. characters with me! I have a cyberjack and a cyberdeck, so what the hell is going on? For some reason the game doesn't count the main character as being part of the team or something (!?).
BTW am playing this with Dragonfall, so not sure if that introduced some issues in this regard...
Also playing this mod with Dragonfall and crashing on entry to prison, the editor lists 5 missing props
props/razor_furniture_heidi/props/razor_wall_blocka.pb/props/razor_wall_blockb.pb/props/razor_wall_whitevent.pb/props/razor_wall_securityfenceedge04.pb think this could be the cause, i guess the Steam updates might fix it, but i havent used Steam for years. Maybe they are included in another UGC you can get on Nexus but i dont see it. Would really like to fix it so i can play on as its on of the best UGC i have played.
Trying to start the graveyard mission just fades to black and stays black. Returning with the data disk causes a 0HP ally called "new actor" to spawn near me, naked, and follow me around.
An excellent mod - clever, well-written and once the patch for naked guy/unable to start graveyard run/put decker in team was in there, it ran perfectly. Thank you for this - thoroughly enjoyed it and looking forward to the next chapter.
hmm nice mod until i stumble upon a some bug. it seems i cannot access the prison mission. after i pick a team for a run and press confirmed it dosent do the transition to the mission stage and just back into the hireling selection page
Ran into the same problem yesterday. This far i find the campaign really entertaining and well thought out. The amount of work put in it really shines through. In some ways i liked it more than the one provided with the game e.g. the way skill checks are done after choosing a conversation item. In Dead man's switch the required skills showing were a dead give-away on how the NPC might react to them. Long story short, i'm really enjoying this and hope there will be a solution, so i can find out what happens when an unexperienced runner steps in the ring with a megacorp.
I'm having a similar problem, but for me the game just crashes instead of taking me back to the hiring screen. Damn shame, I was really liking this one...
29 comments
I don't know why but chapter was somewhat laggy like after every movement it lags.
Dunno if anyone else has tried playing this as a Decker, but I noticed that there's one mission (the one where I have to infiltrate a prison to break some guy out) where I need to have a Decker on the team, and I cannot continue until I hire one. The problem is I AM a friggin Decker - I really don't want to have to hire another one as I need more combat/magic/etc. characters with me! I have a cyberjack and a cyberdeck, so what the hell is going on? For some reason the game doesn't count the main character as being part of the team or something (!?).
BTW am playing this with Dragonfall, so not sure if that introduced some issues in this regard...
props/razor_furniture_heidi/props/razor_wall_blocka.pb/props/razor_wall_blockb.pb/props/razor_wall_whitevent.pb/props/razor_wall_securityfenceedge04.pb
think this could be the cause, i guess the Steam updates might fix it, but i havent used Steam for years. Maybe they are included in another UGC you can get on Nexus but i dont see it. Would really like to fix it so i can play on as its on of the best UGC i have played.
Returning with the data disk causes a 0HP ally called "new actor" to spawn near me, naked, and follow me around.
that is playing with the v1.1 beta of the game
Anyways, I retested it with a clean install of GOG version (which is v1.1.0) and it has the same bugs.
And the module states it requires version 1.0
Can´t start my "first mission" cause the game fade to black screen after choosing my team.
Not advisable atm.
This far i find the campaign really entertaining and well thought out. The amount of work put in it really shines through. In some ways i liked it more than the one provided with the game e.g. the way skill checks are done after choosing a conversation item. In Dead man's switch the required skills showing were a dead give-away on how the NPC might react to them.
Long story short, i'm really enjoying this and hope there will be a solution, so i can find out what happens when an unexperienced runner steps in the ring with a megacorp.