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Version2.1c
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This page was last updated on 07 March 2024, 10:58PM
- Changelogs
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Version v1.3
- Added 'Sakura Flash' ability (replaces Ashina Cross).
- Added 'Sakura Flash' ability (replaces Ashina Cross).
- 'Starlight Passage' changed to 'Malenia's Waterfowl Dance'.
- 'Maliketh's Whirlwind' now applies a buff to the sword, increasing damage and reach.
- Adjusted the camera for 'Radahn's Comet', the ability now applies a burn effect to Wolf upon impact.
- Changed the animation for 'Radahn's Gravity Pull', the ability now applies curse build-up.
- Changed the effects and stamina damage for 'Heavy Ichimonji'.
- 'Lightning Palm' now applies curse build-up, damage nerfed slightly.
- Fixed 'Rivers of Blood: Blackflame Sweep' attack's hit registration.
- Changed 'Tides of Blood' final attack to be blackflame.
- Changed the final two attacks for 'Owl's High Monk'.
- Added the 'Poison Bomb' sub-skill for 'Owl's High Monk'.
- Added 'Flame Breath' sub-skill to 'Flame Rush'.
- 'Hoarah Loux's Shockwave' now splits into 3 trails, covering a wider arc.
- 'Lightning Dragon Flash' now causes curse build-up.
- 'Shura's Mind' now applies a flame effect to Wolf's arm.
- Added sub-skill 'Waterfowl Flight' to 'Malenia's Waterfowl Dance'.
- Changed the last two animations of 'Tomoe's Sakura Dance'.
- Changed 'Owl's Sakura Dance' to 'Way of Tomoe', a new on-demand lightning buff that applies curse build-up.
- Changed the animation for 'Shadow Blink' to be less visually noisy, ledges can be immediately grabbed after finishing the ability.
- Fixed 'Mist Raven' not proccing during 'Shadow Blink'.
- Fixed hitbox alignment for the third attack in 'Tomoe's Sakura Dance'.
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Version v1.2
- Added 'Radahn's Comet', 'Radahn's Gravity Pull', and 'Amensia Bomb' abilities.
- Added 'Rivers of Blood' and 'Blackflame Sweep' abilities.
- Tomoe's Sakura Dance now uses Genichiro's Sakura Dance effects, sounds and range.
- Added Ability Icons and descriptions.
- Lightning Dragon Flash now shoots out a trail of lightning.
- Hoarah Loux's Shockwave has less damage, but staggers more.
- Shura's Mind has been changed to shoot out flame on the follow-up attack.
- Owl's High Monk now has the blue flame effect for the first leap attack.
- All visual effects now visible in all areas of the game.
- Updated Dragon's Curse effects.
- Many rebalances of Combat Art damage numbers
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Version v1.1
- Added 'Maliketh's Whirlwind' ability
- Added 'Hourah Loux's Shockwave' to 'Dragon Flash' mid-air.
- Added Lightning Palm follow-up ability.
- Added Super-charged Ichimonji mid-air ability to 'Lightning Palm'.
- Tweaked effects for Dragon's Curse.
- Tweaked effects for Shura's Mind.
- Tweaked effects on Shadowfall follow-up attack.
- Shadow Blink moved to Mist Raven prosthetic.
- Added Flame Rush mid-air attack.
- Lazulite Sky moved to Flame Vent prosthetic.
- Buffed Starlight Passage damage
- High Monk now applies 'Enduring Will' at the end of the combo.
- Owl's high monk can now be started from a mid-air attack.
- Removed 'Sonic Kick' while I figure out what to do with it.
- Shura's Mind now wards off enemies close to the flame when charging the attack.
- Moved 'Dragon's Curse' to Finger Whistle prosthetic.
- Fixed issue where Starlight Passage attacks could be easily parried.
- Fixed sword buffs being visible during times of invisibility.
- Fixed bug where Starlight Passage could be interrupted by the player during the final animation.
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Version 2.1
- Added Eternity's Peak Dungeon
- -Three boss encounter
- -Checkpoint system
- -Blue lightning form reward
- Added The Sunken Night - Mock up dungeon
- -Original test for dungeon content.
- Added Obelisk of Power
- -Unlocks all combat arts not obtainable by skill points and gifts 120 skill points to buy the rest.
- -Available at the dilapidated temple.
- Added Feint attacks
- -Elden Genichiro and Elden Isshin both have new feint attacks.
- -A warning will play when the combatant is trying to bait you into mispositioning
- Elden Isshin fight updated
- -Minor AI and move-set changes.
- -Fade to black for air attack now seamless.
- -Lowered stamina recovery rate in phase 2.
- -Emma fight is now on more stable terrain.
- -Isshin's title has changed to better reflect future narrative.
- Malenia's Waterfowl Dance
- -Custom animations from Elden Ring added
- Misc
- All vanilla bosses are now available
- -Story bosses are no longer Elden variants
- -Bosses no longer remove lock-on for certain attacks
- Main Fixes
- -Fixed Elden Isshin lightning reversal 1 & 2 playing simultaneously
- -Fixed Way of Izanagi and Gift of Ascendancy (previously Eyes of Genichiro) not dropping after boss kill
- -Fixed many AI issues, too many to list.
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Version 1.0
- First version of the mod.
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