Can you make a cape for the berserker armor in berserk anime which also has physics, please?
I got the berserker armor from dark souls 3 mod which is called ( bloodsouls judgment of ash ) mod and it works perfectly fine because it runs the same mod engine as the sekiro one. All it is missing is to add a cape which needs physics just like the one you created.
I am asking you because you are the only mod creator who can add capes and make the physics work, also you are good at modding dark souls 3 kinds of stuff. I hope you can listen to me and make the mod as soon as you can because a DLC for sekiro is coming very very soon!!
Amazing mod, I can tell a lot of work went into it.
There is a small issue with the sides of the cape (the two wing-like cloths on both sides). Removing them would make the character much more realistic and his animations much smoother. Because I don't know if you've noticed, but they clip with the arm 90% of the time.
And I just suggested not removing any part of issin's cape...... the problem of this mod is that it changes issin's outfit model in the same time. Right now the modder removes the fornt part of issin's cape, so issin himself is wearing half a cloth now. nothing in front and the cape sticks on his back, and you request to remove the sleeves too, and issin will be like wearing nothing but a scarf...... plus from my perspective the arms clip with the sleeves are tiny problems, it's not obvious , but if you are using weapon replacements as i do, u will find the sword's sheath easily clip with the sword on the back, actually they do even in the origional game. so we need that pieces of cloth to cover it.
Perhaps make an optional version that doesn't remove the front part of issin's cape? The cape is not original anyway, but issin himself looks pretty wried now...
Great job brother, and also wondered if you could make the cover of the mod Fallen Knight armor (DS3 Customization Pack 1) have physics because it is an armor that I find very cool and basically it is embarrassing to see that business frozen
Would you be willing to apply physics to Cainhurst crow's cape from bloodborne? There's a mod for his set on nexus if I'm not mistaken. If not then would you be willing to somehow explain to me the process of "stealing" physics?
20 comments
plz plz plz plz plz plz plz plz plz plz plz plz
Can you make a cape for the berserker armor in berserk anime which also has physics, please?
I got the berserker armor from dark souls 3 mod which is called ( bloodsouls judgment of ash ) mod and it works perfectly fine because it runs the same mod engine as the sekiro one. All it is missing is to add a cape which needs physics just like the one you created.
I am asking you because you are the only mod creator who can add capes and make the physics work, also you are good at modding dark souls 3 kinds of stuff. I hope you can listen to me and make the mod as soon as you can because a DLC for sekiro is coming very very soon!!
Hope I can donate you money!!
There is a small issue with the sides of the cape (the two wing-like cloths on both sides). Removing them would make the character much more realistic and his animations much smoother. Because I don't know if you've noticed, but they clip with the arm 90% of the time.
Is there a way to completely remove them?
the problem of this mod is that it changes issin's outfit model in the same time. Right now the modder removes the fornt part of issin's cape, so issin himself is wearing half a cloth now. nothing in front and the cape sticks on his back, and you request to remove the sleeves too, and issin will be like wearing nothing but a scarf......
plus from my perspective the arms clip with the sleeves are tiny problems, it's not obvious , but if you are using weapon replacements as i do, u will find the sword's sheath easily clip with the sword on the back, actually they do even in the origional game. so we need that pieces of cloth to cover it.