Using this with your Emma mod, seems to be a bit wonky with her hands no longer holding her sword properly. Also a few clipping issues. Will we see an update to cater specifically to the Emma mod?
actually. even better idea then any before. do it so that you use kusabimaru over mortal blade (note that the hitbox becomes funky and needs you to be close to hit. to fix it you need to edit param.)
Can you add it so that we have the combat stance for the idle animation? cause it really doesn't make sense why you would stand like that in a fight. and also the walking forwards animation gets changed to be the one of the of the ashina fencers in combat mode? through the sheathed walking animation would look slightly weird since it used the exact same animation as the one with the sword out so it would look like your just holding an invisible blade.
Correct, wolf shares his idle animation with the sword out and when it’s away, so if you were to make the sword position the idle it’ll look weird. However there is a compromise and that’s if you were to walk backwards in any direction aswell as dash forward while locked on to an enemy you get the stance you’re wanting.
maybe can you add crouch attacks? like pressing M1/Rb/R1 would do the chasing slice replacement you did? and holding it would do the same thing but its the slower one genichiro uses in his boss fight but is more powerful?
also, Nerf ichimonji double (all you need to do is spam it and you win a boss fight, except for isshin sword saint (spear) and isshin old ashina (dodge) and for any beast boss fight.
Very nice and original mod, sadly the very low out of combat running speed makes this unplayable annoying (as far as exploration goes)outside of Gauntlet of Strength mods
Nogami has no real sprinting animation equal to wolf's speed, so its a compromise to maintain continuity, personally I dont mind slowing down and exploring the map in dignified samurai fashion.
Looking forward to using this, and an Isshin mod I saw for my next two playthroughs. I'd love if I could blend both together to have something awesome in Elden Ring. Fight like Isshin one handed, and more like this while two handed. The possibilities are endless!
Hello, I am from China and I don't know if you can read Chinese characters. Because there may be some errors in the translation. I love recording videos of wolves fighting and posting them online. This sideways dodge, I think, is a very good form of expression. But IMHO, his step is also shift, I don't really like it. The main thing is that compared with the original, its range of movement has become smaller, and it is not so obvious in appearance. I have deleted all the other files, and there is only one file left, but he still keeps the sideways dodge and shift keys at the same time, I want to keep only the sideways dodge, is there any way?
Finally we are getting sekiro moveset mods, amazing work on this one! I have a suggestion, i feel like the animations are the right speed but there is a big delay when chaining attacks together, could you reduce that delay? Also, what mod gives sekiro the Ashina fencer armor that you use in the images?
Hm atm it’s kind of an all or nothing situation, however, one could feasibly just remove those specific animation files and add them to a vanilla c.0000 anim
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also is it just me or is isshin ashina harder then isshin the sword saint.
also, Nerf ichimonji double (all you need to do is spam it and you win a boss fight, except for isshin sword saint (spear) and isshin old ashina (dodge) and for any beast boss fight.
unplayableannoying (as far as exploration goes)Also, what mod gives sekiro the Ashina fencer armor that you use in the images?
however, one could feasibly just remove those specific animation files and add them to a vanilla c.0000 anim