Sekiro: Shadows Die Twice
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HYPERCAT90000

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hypercat90000

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18 comments

  1. HEADHUNTER0518
    HEADHUNTER0518
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    did someone notice equiping this sword cause stuttering or logging in the game?
  2. IZAAC0
    IZAAC0
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    cool mod btw what's the outfit
    1. hypercat90000
      hypercat90000
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      Thanks!, You can go to my profile the name of the mod is project x. 
  3. Drak382
    Drak382
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    looks beautiful. However, like the last version I need to point out that there's a bit of texture floating under the blade/edge, about 8 centimeters backward from the tip, and this time you have removed the kissaki geometry

    Can you please make another version that uses the blade finish/detail from the first version?
    1. hypercat90000
      hypercat90000
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      Hi, I just checked it recently and found the little texture floating around near the tip of the blade. Will fix it on my day off
    2. Drak382
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      nice, please put the hamon pattern you used for the 1.0 version. I know it's from owl's blade but it looks very good on Jin's sword.
      A plain brush finish is not that interesting to be honest.
    3. Drak382
      Drak382
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      any update on the new version?
  4. Andhika24kd
    Andhika24kd
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    I really like this sword but the extra gray ribbon under the sword's scabbard is a bit weird to me. It's clipping with the hand and looks untextured. Is this intentional? Could you add variant without the extra ribbon?
    1. hypercat90000
      hypercat90000
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      I noticed that too, i cant find in its dds where exactly it is. I’ll prolly just remove that untextured ribbon ot if i have wnough time will apply texture on it. I Need to check it in blender
  5. xladiesmanx
    xladiesmanx
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    You're the man bruh!! I finally found the perfect katana for my character. Could we be friends? haha
    1. hypercat90000
      hypercat90000
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      Glad you like it thanks :) you can add me
  6. Drak382
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    I like the amount of detail that you put on this, I'm guessing you modeled it since the files in the archive have a different logic from the usual file structure.
    However, if I may say this, the handle is way too rectangular and wider than the blade itself, so it looks unnatural. I'm sure you can see it.
    From the picture in the mod splash, the sword looks very much like Isshin's/Tengu's katana, what I mean is the curve is continuous from the pommel to the tip, does not break at the beginning of the sheath.
    If you have the time, you could use the model from Isshin's sword and apply your texture and normals, that woul look amazing with your textures.
    1. TUTU9090
      TUTU9090
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      +
    2. sekijuan
      sekijuan
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      with the way the textures and normals are set up in the files, it wouldn't allocate properly onto Isshin's katana. he gave me permission to release an updated, fixed version with a thinner hilt, different handguard, and straighter blade. disclaimer, the one i'm making uses the blade asset from the mortal blade, so whatever blade and scabbard texture you have for MB, that's what'll show up. I can do a version with kusabimaru blade and scabbard. dm me if you want to talk more about it
    3. Drak382
      Drak382
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      Ok, nice. Look forward to the next release
    4. sekijuan
      sekijuan
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      fix is up
    5. hypercat90000
      hypercat90000
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      yes I did notice the handle size :D Just didn't have much time to properly scale it as my focus is on Jin Sakai model.I will update this once I have the opportunity this week. in the meantime, u can try the adjustment made by sekiwanokami
    6. Drak382
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      Downloaded the fix but there's a small bug that once seen, you can't unsee.
      There's a bit of texture floating in mid air 10 centimeters from he tip.
      I'm sure it was not intended XD