Packed with all the fun and useful tools, such as a collision visualizer, position saving, debug camera, and more.
Features:
- Spectator camera
- Save/Load position
- Display position, speed, player and camera angles
- God mode
- Collision and volume visualizer.
Installation:
- Download ScornTrainer and extract the PAK file.
- Download the latest UnrealModLoader: UnrealModLoader_V2.2.1a.zip (Github repo: UnrealModLoader)
- Extract it, doesn't matter where.
- Navigate to Scorn Paks folder: "...\Scorn\Scorn\Content\Paks\".
- Create a new folder called LogicMods (exactly like that).
- Place the downloaded ScornTrainer.pak into that LogicMods folder.
- Running the game with DirectX12?
- Navigate to where you extracted the modloader, open ModLoaderInfo.ini and set "DX12=1"
- Navigate to where you extracted the modloader, open ModLoaderInfo.ini and set "DX12=1"
- Launch UnrealModLoader.exe.
- Launch Scorn.
- Enjoy.
Note: If you want to use "Toggle volumes" (not mandatory):
Add these 2 lines:
[ConsoleVariables]
r.ForceDebugViewModes=1
Controls:
- [F2] - Toggle debug camera
- [Enter] - exit debug camera & tp player
- [F3] - DMG Visualizer
- [F3 + Shift] - Toggle collision volumes
- [F4] - Change time dilation
- [F5] - Save pos
- [F6] - Load pos
- [F7] - God mode
- [F8] - Visualize trigger volumes
- [Numpad1] - Toggle jump
- [Numpad2] - Toggle QaDebugSwitching
- [Numpad3] - Toggle QaDebugStreaming
- [H] - show controls in-game(this)
Disclaimer(collision visualizer):
Some collisions may be visualized incorrectly.
Make sure you double-check the wireframe of each one and how it matches the green-colored cubes.