This mod introduces a quality-of-life enhancement to Schedule I’s inventory system by enabling mass transfers of item stacks using a new keybind combination: CTRL + SHIFT + Left Click:
Transfers all matching stacks of the clicked item from the current inventory to the opposite one
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Donations
No donations accepted
How it Works:
Hooks into the inventory click logic (SlotClicked in ItemUIManager)
On detection of the keybind + click, the mod:
Determines which inventory is active (hotbar vs container)
Finds all slots with matching ItemInstance.Definition
Moves each stack to the opposing inventory, skipping locked/invalid slots
Includes full null-safety and exception logging to prevent crashes
Stability Features:
Automatically falls back to PlayerInventory.GetAllInventorySlots() for hotbar slots that lack a SlotOwner
Avoids modifying inventory during iteration by copying the source list
Gracefully handles invalid or empty slots without interruption
Logs helpful feedback to the Melon console for debugging and transparency