About this mod
A mod to make the manor on the hilltop fully usable. Purchase it from Ray's Realty, build in it, order deliveries, save your progress, and everything else you'd expect if this was released by TVGS themselves :)
- Requirements
- Permissions and credits
- Changelogs
Update 1.1:
-Built using latest update 0.3.5f3
-Makes room for the listing poster given the new storage unit
-Adds missing wall Surface components to allow placement of various fixtures
-Less NavMesh in the bake? Don't thank me I did nothing Tyler must have changed the layers of some objects to keep them from building with the navmesh. Good stuff.
-Mostly fixed suspension racks showing through upstairs manor walls. I got distracted by news of the update, should only be an issue in the black room for now
🎉We made it to 1.0!🎉
The full feature-set for the manor is now complete!Bugs may happen along the way, but every feature of the manor as it would be if Tyler made it himself, has been implemented as I imagined.Thank you all for being awesome (everyone but you, "the one guy who said in the comments of version like... 0.2.0 I should just stop making mods" XD). I'm going to take my foot off the gas a little and spend some time yknow... using this mod, with mah friends, which was the point haha. I'll continue paying attention to your posts, fixing what needbe, and who knows maybe adding in an underground part of the manor you can purchase.
WARNING: If you are updating from a pre-1.0 version, you need to grab your stuff off the old grid before you update.
I really am sorry for the inconvenience. I tried to fight it, and even came up with a way to generate the new grid to where the coordinates would all line up approximately to where they were before... but in the end it required the old Grid being split into many new Grids, and it would have been a hell of a task converting your old grids.
"But I already updated! You wiped all my stuff!", NEIGH! OBSERVE ABOVE! YOUR STUFF REMAINS IN THE SKY LANDS.
Okay no but seriously your stuff is way above you in the sky, I'll remove that after a few versions so GRAB YOUR STUFF. I'm not going to support legacy for that long, that's extra stuff that has to be in the asset bundle.
Features:
- Place objects inside the building like normal properties
- Purchase the property from Ray, complete with a listing poster on his whiteboard
- Blinds for each window
- Light switches save
- 6 Loading Docks
- 30 Employee capacity
- Gate opens if you own the property (all players)
- Multiplayer support
Known Issues:
- Employees are able to do things through some walls.
- People updating from pre-1.0 will not have their old Grids. They need to go back a version and grab their stuff.
- Network guests cannot see a delivery if they joined the game after it pulled in. If they were there for the delivery it works fine.
Installation:
- Grab the "i" version if your game is the regular version
- Grab the "m" version if your game is set to alternate.
- Install MelonLoader, it will make a "Mods" folder in your games install directory
- Extract the .dll file into the "Mods" folder
- Start the game and head to Rays Realty to buy the property
Current Ongoings:
- Have to package a new navmesh bake with the mod now, which increases filesize unfortunately.
- We can now build for Il2Cpp and Mono at the same time and do simultaneous releases as of 0.9.9
- Network guests can
News for modders:
- S1API now has WIP Property and Dialogue modules, proudly partially courtesy of ManorMod thanks to the hard work of Aker
Dear Tyler / TVGS: When the manor releases, you COULD use the same GUIDs to allow peoples stuff to transfer over gracefully. I certainly don't expect it but you know what to do with these I'm sure:
Downstairs:
Stage-right room: 18bd49b0-b185-497e-8a35-b1f4608f124a
Stage-left room: 82012d17-44f1-44b1-ae68-40c41737c9d3
Hallway: 6ef9d1cb-ce92-4518-b9e4-56c4df26134b
Back porch: 9c4bfbfc-678f-491b-b470-148c18e701b1
Upstairs:
Hallway: 17fe4d4d-e6ee-4bda-9c59-19f7f555543f
Red room: c521f607-12f6-4072-871c-59765530dfd9
Green room: d574cbf2-88ea-4595-ab5d-1f1868af9a06
Grey room: 9090c18e-ff99-40fe-9672-d90d1083f9f6
Blue room: d0c80f10-5ef8-4195-92a9-cc46b64ea49d
... *cough* ...
Rooftop: 351f928d-a55c-4a0d-8298-557e17d09e6c