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XyloSolutions

Uploaded by

notyazz

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21 comments

  1. skeeze415
    skeeze415
    • member
    • 3 kudos
    Not working on full version of game
  2. JM0822
    JM0822
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    • 0 kudos
    DOES NOT WORK
  3. TheInfamousKenny
    TheInfamousKenny
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    • 0 kudos
    As nightlight50 said, this is showing an error in MelonLoader when the game is launched: 

    [01:59:40.591] Failed to load 1 Melon from ezweededitor.dll:
    [01:59:40.591] Failed to load Melon 'ezweededit.Core': Failed to create an instance of the Melon.
    [01:59:40.593] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
     ---> System.TypeLoadException: Could not load type 'ScheduleOne.ItemFramework.EQuality' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
       at ezweededit.Core..ctor()
       at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean wrapExceptions)
       --- End of inner exception stack trace ---
       at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean wrapExceptions)
       at System.Activator.CreateInstance(Type type, Boolean nonPublic, Boolean wrapExceptions)
       at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture)
       at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)

    This has nothing to do with MelonLoader missing because it is the first thing to open when you launch the game. The only other thing I can think of it being is that it is conflicting with another mod, or it is broken/not for the version of the game I am trying to use it for.
  4. SilverLinxx
    SilverLinxx
    • supporter
    • 0 kudos
    F1 does nothing
    1. notyazz
      notyazz
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      • 1 kudos
      You didnt add the mod correctly it uses melon loader.
    2. lovettc33
      lovettc33
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      • 0 kudos
      it doesnt work for me either
    3. nightlight50
      nightlight50
      • supporter
      • 0 kudos
      Looks like it is erroring out

      [01:59:40.591] Failed to load 1 Melon from ezweededitor.dll:
      [01:59:40.591] Failed to load Melon 'ezweededit.Core': Failed to create an instance of the Melon.
      [01:59:40.593] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
       ---> System.TypeLoadException: Could not load type 'ScheduleOne.ItemFramework.EQuality' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
         at ezweededit.Core..ctor()
         at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean wrapExceptions)
         --- End of inner exception stack trace ---
         at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean wrapExceptions)
         at System.Activator.CreateInstance(Type type, Boolean nonPublic, Boolean wrapExceptions)
         at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture)
         at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
  5. KozyVibez
    KozyVibez
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    • 0 kudos
    I have melon loader does the mod just not work in full release
  6. Norkotah
    Norkotah
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    • 8 kudos
    Looking forward to the full game release update for this mod!
  7. Schwarzwandbahn
    Schwarzwandbahn
    • member
    • 0 kudos
    Please make it also for the full game
  8. viperbrrj51
    viperbrrj51
    • member
    • 0 kudos
    Mod failed to load in melon loader, according to the logs
    1. Parkimedes
      Parkimedes
      • member
      • 0 kudos
      same issue
  9. jackynigega
    jackynigega
    • member
    • 0 kudos
    Does this work in full release .
  10. XanaxOverdrive
    XanaxOverdrive
    • member
    • 0 kudos
    How can I make it automatic in the packaging? Where do I put the weed in the package?